Well again it comes down to- Can the player with the worse map win even 1 out of 10 games? Because it just comes down to if it really is 99% map win or is it like 70% map win, and only the highest level matters, as that determines everything under it with the skill cap and the theoretical skill capBut isnt then the next step to start complaining about deer? Surely the player with deer closer to the mill or tc has an unfair advantage? And when we solve the deer the hill generation is crucial cause i have 2 stone under a hill so unwinnable map :D
Its not that I dont agree with Inoenglish but its important to realize that with decreasing randomness, a part of the excitement will dissapear.