It goes without saying that knights are now hard countered by every castle age unit. We demand that this is fixed immediately.
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-> Complains about monks being weakIt goes without saying that monks are now hard countered by every castle age unit. We demand that this is fixed immediately.
Whoops, fixed 11-> Complains about monks being weak
-> Fixes by making monks weaker
Vat?
the mill thing would be best since it's also realistic and historicall accurate.
You can't be serious right? Is this really what we've come to, suggesting outlandish balance changes like this? Knights for sure need fixing, but these changes are ridiculous. Obviously because these buffs aren't enough.
Knights should be trainable in Dark Age from the TC, take up 1/4 of a pop count, and have +50/50 armour with every upgrade.
I also propose we add two new upgrades for the Knight line, Mammoth Rider and Mounted Tyrannosaurus. Sure it's not historically accurate, and they're not even horses, but if it's what we need to do to balance such an underpowered unit I don't see what other choice we have.
Also Knights should be able to traverse water, like ships.
And when they kill a monk they should be able to take the monk's staff and use it for conversions.
This is the only way to balance such a unit.
This made me laugh in the train like a drunk hyena.
I realise that they are rare but there are actually times that im not drunk.why you say "like" a drunk?