My opinion is yes. Its too easy and too little risk, to go for the booming aproach.
Not on all maps though. Maps like goldrush offer other objectives, and always seems to produce good games.
I feel like the debate about walls, comes from this problem. Its to difficult to punish a boomer. But walls is not the only thing to consider here. Another aproach could be, to move essential resources away from the main TC area, like goldrush.
I just remembered those annoying hilly maps, where its difficult to find good TC spots, could these maps be considered having an inbuilt small booming nerf? Personally I wouldnt mind seeing TC´s costing 200 stone, just to slow down the booms. But this is just my personal noob opinions. Whats your thoughts on this?
I also have another question. Why is 1 TC aggression such a common strategy on Arena? I like to see it, because its ballsy, but why on Arena and not Arabia?
Not on all maps though. Maps like goldrush offer other objectives, and always seems to produce good games.
I feel like the debate about walls, comes from this problem. Its to difficult to punish a boomer. But walls is not the only thing to consider here. Another aproach could be, to move essential resources away from the main TC area, like goldrush.
I just remembered those annoying hilly maps, where its difficult to find good TC spots, could these maps be considered having an inbuilt small booming nerf? Personally I wouldnt mind seeing TC´s costing 200 stone, just to slow down the booms. But this is just my personal noob opinions. Whats your thoughts on this?
I also have another question. Why is 1 TC aggression such a common strategy on Arena? I like to see it, because its ballsy, but why on Arena and not Arabia?