[Edit sorry for the bad layout, aoezone killed it after i copy pasted the text]
I play this game now for a long long time and never reached a top level – but the last couple of month i tried to improve again and had a little bit of success. Since this community consists of many great and very helpful people, with this article I want to pay back my depth for all the guidance I received
Special thanks to to my beloved daddy Levi_B, to Daniel, Cloud, Hallis, Andi, Georg, Heiko, the whole Germany_D team (Bleys, Alko, Yelur, Haiyti, Papaya, Nordwind) and all the Taiwanese players who helped my game when I just stared out many years ago, but keep changing their freaking nicks, so I wont find them anymore11
If u have to actively focus to find your sheep and boars, and think a lot where they might hide, chances are, that you are a newer player.
Try to make this basic routine a habit and start to think ahead in terms of strategy. This affords time and effort, but try to actively focus on it. Conscious efforts will yield result more quickly.
You will never have that much time to to lean back and think about how to approach the next 30 minutes of the game then in the first 5 minutes.
What do I think about at the start of a game: (First 5 minutes)
What are possible late game unit compositions? What army can I work towards that will have the best chances vs his?
Do I know m opponent? What type of player is he?
What are my civ weaknesses he wants to take advantage of? How can I prevent this?
Is my map an important factor? (Spoiler: most likely it is!) How does it affect my long term strategy?
Where should I add Tcs later?
There are much more questions you can and should ask yourself. Asking yourself questions throughout the game will make you an active, self-aware player that isnt easy to surprise and catch off guard!
I have taught a lot of newer and intermediate (18++) players over the years. All of them had enormous problems to react vs. aggressive plays and titaniced a lot, but after the games they all say that theoretically, they know what to do, but just couldnt keep up during the game.
Before you continue reading, try to define the term “aggressive play(style)” for yourself.
I think “aggressive plays”, as opposed to “defensive plays” are efforts in the game to weaken the economy – or more generally: position – of your enemy, whereas defensive plays are efforts in the game to strengthen your economy – or more generally: position – in the game.
So, if you make army to attack and hurt your opponent, this is an aggressive effort in the game: an aggressive play.
If you make army to protect yourself and your eco, this is a defensive play.
Often, army is used for both efforts simultaneous, but you should keep this theoretical distinction in mind in every game. It will make you aware of the purpose of your ingame efforts and how they align to your overall game-plan.
Back to topic: How to defend vs aggressive or very aggressive attacks:
By their nature, aggressive efforts of your enemy want to hurt your eco. So the best way to defend them, is to know where your eco can be weakened beforehand.
For this you must know:
-What army is my opponent doing (scouting!)
-Where is my opponentss army (scouting!)
-What is my opponents game plan (scoutung!)
-What army do I have?
-Where is my army and why?
-Where is my eco? Where is it safe, where vulnerable
You must have a plan how to defend the weak spots before you actually get attacked. Have Tcs/towers prepared if necessary. Have your army at home and dont let it idle at unimportant places. Only move away from your weak spots, when you know you can defend without your army or you know the enemy is at home as well and you can do damage nonetheless.
Make these thinking-patterns a habit by actively engaging in them during your games. After time, these thoughts come by themselves and you dont have to focus yourself too hard on them. This takes a lot of time and practice.
Example: How to defend a towerrush?
Say you lost your scout and doesnt know that its coming. Still, you know beforehand, where your weaknesses are and you already have a plan prepared.
Its hard to give general tips. A lot depends on civs and maps. But if you start to think about your games and compare them to expert games, you will improve slowly.
What do you think? How does map control play into this equation?
I cant say too much interesting about mapcontrol because I didnt understand it on a very deep level.
Maybe some basics thoughts will still help beginners:
Ok, thats it for now.
I wrote this relatively quickly while in hospital and heavily drugged, so excuse if my thoughts arent too well elaborated and my bad spelling.
I would be very happy if someone wants to add something or criticize what I wrote here, I still have a lot to learn.
I wish you all good games and a lot of fun ingame!
I play this game now for a long long time and never reached a top level – but the last couple of month i tried to improve again and had a little bit of success. Since this community consists of many great and very helpful people, with this article I want to pay back my depth for all the guidance I received

Special thanks to to my beloved daddy Levi_B, to Daniel, Cloud, Hallis, Andi, Georg, Heiko, the whole Germany_D team (Bleys, Alko, Yelur, Haiyti, Papaya, Nordwind) and all the Taiwanese players who helped my game when I just stared out many years ago, but keep changing their freaking nicks, so I wont find them anymore11
- What is the first thing you think about, when you start your game
If u have to actively focus to find your sheep and boars, and think a lot where they might hide, chances are, that you are a newer player.
Try to make this basic routine a habit and start to think ahead in terms of strategy. This affords time and effort, but try to actively focus on it. Conscious efforts will yield result more quickly.
You will never have that much time to to lean back and think about how to approach the next 30 minutes of the game then in the first 5 minutes.
What do I think about at the start of a game: (First 5 minutes)
What are possible late game unit compositions? What army can I work towards that will have the best chances vs his?
Do I know m opponent? What type of player is he?
What are my civ weaknesses he wants to take advantage of? How can I prevent this?
Is my map an important factor? (Spoiler: most likely it is!) How does it affect my long term strategy?
Where should I add Tcs later?
There are much more questions you can and should ask yourself. Asking yourself questions throughout the game will make you an active, self-aware player that isnt easy to surprise and catch off guard!
- How to handle aggression
I have taught a lot of newer and intermediate (18++) players over the years. All of them had enormous problems to react vs. aggressive plays and titaniced a lot, but after the games they all say that theoretically, they know what to do, but just couldnt keep up during the game.
Before you continue reading, try to define the term “aggressive play(style)” for yourself.
I think “aggressive plays”, as opposed to “defensive plays” are efforts in the game to weaken the economy – or more generally: position – of your enemy, whereas defensive plays are efforts in the game to strengthen your economy – or more generally: position – in the game.
So, if you make army to attack and hurt your opponent, this is an aggressive effort in the game: an aggressive play.
If you make army to protect yourself and your eco, this is a defensive play.
Often, army is used for both efforts simultaneous, but you should keep this theoretical distinction in mind in every game. It will make you aware of the purpose of your ingame efforts and how they align to your overall game-plan.
Back to topic: How to defend vs aggressive or very aggressive attacks:
By their nature, aggressive efforts of your enemy want to hurt your eco. So the best way to defend them, is to know where your eco can be weakened beforehand.
For this you must know:
-What army is my opponent doing (scouting!)
-Where is my opponentss army (scouting!)
-What is my opponents game plan (scoutung!)
-What army do I have?
-Where is my army and why?
-Where is my eco? Where is it safe, where vulnerable
You must have a plan how to defend the weak spots before you actually get attacked. Have Tcs/towers prepared if necessary. Have your army at home and dont let it idle at unimportant places. Only move away from your weak spots, when you know you can defend without your army or you know the enemy is at home as well and you can do damage nonetheless.
Make these thinking-patterns a habit by actively engaging in them during your games. After time, these thoughts come by themselves and you dont have to focus yourself too hard on them. This takes a lot of time and practice.
Example: How to defend a towerrush?
Say you lost your scout and doesnt know that its coming. Still, you know beforehand, where your weaknesses are and you already have a plan prepared.
- Dont panic, dont rush his towers at first sight if you are not 80% certain to win decisively.
- Make archers/skirms to slow down his tower progression
- move to extra or neutral gold spots
- wall and make counter towers on important spots! Dont waste your initial counter tower my panicking.
- If u can go on stone
- Think if its better to play full feudal or castle age faster with a better eco
- Often, its good to dont make too much army – focus to keep your eco smooth and look towards castle age.
- Already prepare a plan for the later stages of the game
- Counterattack him to force towers on his base and idle his eco, if you can
Its hard to give general tips. A lot depends on civs and maps. But if you start to think about your games and compare them to expert games, you will improve slowly.
- Is defensive play on an gametheoretical level better then aggressive plays?
What do you think? How does map control play into this equation?
- Mapcontrol
I cant say too much interesting about mapcontrol because I didnt understand it on a very deep level.
Maybe some basics thoughts will still help beginners:
- Resources are limited. Plan longterm. Always think about the late game.
- Many noobs lose mapcontrol by walling themselves in and turtling. If you wall early, be ready to expand again in castle age.
- Limit the resources your enemy can safely access, maximize the resources you can access. Dont play overly aggressive, take the game step by step.
- If you can wall, camp hills and boom, you can trigger your opponent in an over aggressive play. Just pick good fights, win lategame.
- Your map will be an important factor in your game-plan, but be ready to face unexpected plays by your opponent. Profit from his aggression, when you are already well defended with a good map, and punish his weak defensive play, by playing aggressive vs his bad map.
- Never focus on killing your opponent. Take important spots on the map before him. Camp hills. Take better fights. Take it step for step, punish overplays.
Ok, thats it for now.
I wrote this relatively quickly while in hospital and heavily drugged, so excuse if my thoughts arent too well elaborated and my bad spelling.
I would be very happy if someone wants to add something or criticize what I wrote here, I still have a lot to learn.
I wish you all good games and a lot of fun ingame!
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