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Gate Kill in AOE2

  • Thread starter PalauApocalypto
  • Start date Sep 2, 2022
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A

PalauApocalypto

Member
Jan 17, 2020
5
5
8
  • Sep 2, 2022
  • #1
Hi,

With the original AOE2 I remember there was a way to kill units when they go through a gate. You would wait for a unit to pass through the gate, then click close gate and the unit would be killed in one shot, regardless of HP.

Relics also looked different to today, they looked more like a cart.

I don't see any mention of this anywhere online, including the AOE2 wiki pages. When was it removed?
 
nimanoe

Netherlandsnimanoe

Administrator
Staff member
Jan 15, 2014
3,506
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  • Sep 2, 2022
  • #2
Are you referring to AoE1? Don't think these things were ever in AoE2
 
L

UnknownLmScar12

Active Member
Apr 17, 2012
68
110
33
  • Sep 2, 2022
  • #3
Apocalypto said:
Hi,

With the original AOE2 I remember there was a way to kill units when they go through a gate. You would wait for a unit to pass through the gate, then click close gate and the unit would be killed in one shot, regardless of HP.

Relics also looked different to today, they looked more like a cart.

I don't see any mention of this anywhere online, including the AOE2 wiki pages. When was it removed?
Click to expand...
These have never been part of AoE2 ever since its first official release. One or both may possibly have been in an alpha or beta version. Relic carts are a scenario editor unit, and a standard unit in AoE1 (called artifacts).
 
Liamsmalley7

CanadaLiamsmalley7

Well Known Pikeman
Dec 17, 2020
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New Brunswick, Canada
  • Sep 2, 2022
  • #4
mandela effect
 
L

UnknownLmScar12

Active Member
Apr 17, 2012
68
110
33
  • Sep 2, 2022
  • #5
Liamsmalley7 said:
mandela effect
Click to expand...
Yep, memories overwritten by and mixed with dreams and thoughts of what would be cool, along with memories of AoE1.

EDIT: Although I guess "Mandela Effect" refers to this happening as a mass phenomenon.
 
T-West

United StatesT-West

Two handed swordman
Feb 2, 2014
659
2,540
123
29
  • Sep 2, 2022
  • #6
nimanoe said:
Are you referring to AoE1? Don't think these things were ever in AoE2
Click to expand...
There were no gates in Aoe1.
 
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A

PalauApocalypto

Member
Jan 17, 2020
5
5
8
  • Sep 2, 2022
  • #7
LmScar12 said:
Yep, memories overwritten by and mixed with dreams and thoughts of what would be cool, along with memories of AoE1.

EDIT: Although I guess "Mandela Effect" refers to this happening as a mass phenomenon.
Click to expand...
Everyone I know who I play AOE2 with says the same. I can't rule it out but I remember building a maze for go through and be killed. It's a bit weird to have such a specific memory of a feature of a game.

I think I was playing a (pirated) beta version that an uncle had installed on a computer. I also remember a developer saying they tried implementing gate kills early on but abandoned it. But there's no mention of it anywhere in beta versions anywhere.

It could be another game, but I've tried searching for RTS games from that era with elephants and gates and none seem to match what I remember.
 
L

UnknownLmScar12

Active Member
Apr 17, 2012
68
110
33
  • Sep 2, 2022
  • #8
Apocalypto said:
Everyone I know who I play AOE2 with says the same. I can't rule it out but I remember building a maze for go through and be killed. It's a bit weird to have such a specific memory of a feature of a game.

I think I was playing a (pirated) beta version that an uncle had installed on a computer. I also remember a developer saying they tried implementing gate kills early on but abandoned it. But there's no mention of it anywhere in beta versions anywhere.

It could be another game, but I've tried searching for RTS games from that era with elephants and gates and none seem to match what I remember.
Click to expand...
Just found an ancient web site that mentions this gate crushing thing as a feature. It has a screenshot of alpha/beta graphics:

News archive
 
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A

PalauApocalypto

Member
Jan 17, 2020
5
5
8
  • Sep 3, 2022
  • #9
LmScar12 said:
Just found an ancient web site that mentions this gate crushing thing as a feature. It has a screenshot of alpha/beta graphics:

News archive
Click to expand...
Yes! That's exactly how I remember it.

Was a pre-release version distributed or leaked to the public? I didn't know anything about AOE before I started playing that version so its strange that I ended up with it.
 
Tarsiz

FranceTarsiz

Champion
Feb 27, 2017
1,413
6,345
128
31
London
  • Sep 3, 2022
  • #10
That was in an alpha or a beta indeed, I remember playing with that. I don't know if it was public though.

There was one playable scenario that crashed if you moved the minimap to a specific place. You were playing as Japanese and the current wonder was the castle back then if I recall.

Gee this was a long time ago.
 
willdbeast

United Kingdomwilldbeast

Longswordman
Nov 10, 2018
303
1,197
108
  • Sep 3, 2022
  • #11
LmScar12 said:
Just found an ancient web site that mentions this gate crushing thing as a feature. It has a screenshot of alpha/beta graphics:

News archive
Click to expand...
Good investi-gate-tion
 
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RAY

United StatesRAY

Well Known Pikeman
Feb 22, 2018
224
438
78
28
Washington DC, USA
  • Sep 4, 2022
  • #12
The bootleg copy I played on had that feature, buildings looked different as well
 
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