Have you ever thought to yourself, "Is there a way to turn the HD off on the HD edition?" Well now you can! With UserPatch 1.5 and the WololoKingdoms mod, all of the wonderfully broken HD edition features are now fully playable on the UserPatch version of the game.
To celebrate this mod, we present to you, Forgotten Kingdoms Rise UP: A WololoKingdoms 4v4. This tournament will feature live casting of 4v4 matches between expert players. The games will be played the weekends of September 9-10th and 16-17th and will showcase the features available with UserPatch 1.5 and WololoKingdoms.
Want to take a complete map screenshot like you could in 1999?
No problem.
Want your Siege Tower to path properly when dropping off units?
Go ahead and hop over those walls.
Want to host a Special Map and not spawn in the same location every time?
Let the randomness flow through you.
And most importantly, want to play without HD's massive multiplayer lag, atrocious pathfinding, ridiculous spectator bugs, and nefarious out of syncs and crashes?
Then you're in the right place.
The tournament will be played over the course of two rounds. The first round consists of two best of 5 series. The winners of these series advance to face each other in a final 7 game series. All 7 of these games will be played, and the prizepool will be split up and awarded based on the number of games won.
Since Special Maps now work properly, the first round will feature a viewer poll to vote on which Special Map you want to see played. Pick your favorite of the following maps:
- Enemy Archipelago
- Far Out
- Inner Circle
- Motherland
- Snakepit
During the grand finals, we will be running another poll for a user selected map:
- Regicide Gold Rush
- Regicide Metropolis
- Regicide Pilgrims
- Regicide Socotra
- Regicide Water Nomad
Teams:
grassDaut: DauT + Liereyy + Mbl + TheViper
Nadya's Boys: Mentalist + Nick + Pike + Spaden
Nervo: dogao + Miguel + Nicov + TaToH
VNS: ACCM + BacT + Cool + saymyname
Prizepool: $500
- T-West - $300
- Robo - $200
Streaming:
Anyone is allowed to spectate and to stream the matches.
Players are allowed to stream their perspective.
Recorded games will be posted as soon as possible after the respective games are played.
Settings
- 2 best of 5 4v4s
- Teams seeded by an average of their current and highest Voobly 1v1 and TG ratings
- Winners advance to 7 game finals
- All 7 games will be played, prize distributed per each game won
- Slinging is allowed
- Admin re for a bugged map (50% of a main resource not accessible, or food not moveable to TC) may be requested up through 8:00 in game time, otherwise no re's
Dates
Round 1: September 9-10th
Finals: September 16-17th
Round 1
- G1 - Special map from Poll
- G2 - Loser G1 expansion map pick
- G3 - Winner G1 expansion map pick
- G4 - Arabia
- G5 - Regicide Fortress (BCC3 map)
Expansion maps are located in the "Custom" map dropdown menu after running the WololoKingdoms Installer.
For Games 1-4, each team must have 1 player pick 1 AoK/AoC civ, 1 Forgotten civ, 1 African Kingdoms civ, and 1 Rajas civ. A team may not pick the same civ multiple times for these games.
Game 5 is hidden free pick. Multiple players are free to choose the same civ (e.g. 4 Mayans) and are free to repeat civs from the previous games.
Players will know all maps before the series so they can plan their civ choices.
Both teams must submit their map choices to an admin by 23:59 GMT on September 6th. The Special Map voting poll will also close at this time. Admins will then reveal the map choices to both teams.
If both teams happen to pick the same map for games 2 and 3, then game 2 will use that map, and game 3 will use the 2nd place special map from the poll.
7 Game Finals
- G1 - Arabia
- G2 - Loser G1 special map pick
- G3 - WInner G1 special map pick
- G4 - Viewer Voted map
- G5 - Megarandom (WCL7 map)
- G6 - Bog Islands
- G7 - Regicide Fortress (BCC3 map)
Expansion maps are located in the "Custom" map dropdown menu after running the WololoKingdoms Installer.
Any special map may be used for Games 2 and 3, but Game 3 may not repeat the map from Game 2.
All games are hidden civ, free pick, and civs may be repeated (e.g. a team could use 4 Mayans all 7 games).
Game Settings
Game: Random Map/Regicide
Map Style: Standard/Custom
Location: Pick the Appropriate Map
Size: 8
Difficulty: Standard
Resources: Standard
Population: 200
Game Speed: Normal
Reveal Map: Normal
Starting Age: Standard
Victory Condition: Conquest (Standard for Regicide)
Team Together: [X] Yes
All techs: [ ] No
Allow Cheats: [ ] No
Lock Teams: [X] Yes
Lock Speed: [X] Yes
Record Game: [X] Yes
Multiple Building Queue: [MQ]
TL;DR 4v4 Tournament using the HD civs on the UserPatch to be held in September.
Attachments
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[email protected]15.4 KB · Views: 182
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MegaRandom (WCL 7).rms433 KB · Views: 198