Extreme Challenge Tournament Map Pack
- Updated 18th September
- reason: EC-Final@Border_Dispute-Fixed added
Download:
Maps Included:
EC-Final@Accessible_Forest
A hilly map with unusual forests - ones that can be entered and can hardly be walled.
Note: the minimap is unable to display the forests or hills.
EC-Final@Atacama
A desert map with very little wood. The only forests can be found in the centre along with a few oases.
EC-Final@Atlantean_Relics
A map slightly resembing Baltic. Apart from TC, vills and a scout, each villager also starts with a monastery and a monk. The small shallow island in the middle is full of relics which are the main source of gold here as each player has only one gold pit.
EC-Final@Border_Dispute-Fixed
A land map with players starting huddled up close to each other in the middle. Fighting and stealing boars starts from the first minute.
EC-Final@Hamburger
Players start on the island in the middle with a forest line dividing the teams. More wood is only available on the mainland around and the forest line is quite thin which forces the players to fight over it.
EC-Final@Manx
Players start on the mainland in the middle with only villagers and have to build a lumber camp and TC. There is very little gold and stone on the mainland, most of it is in the corners of the map to which 4 roads lead.
EC-Final@Outward_Bound
Players start on tiny islands in the middle with only 2 sheep, 1 block of stone and gold and a couple of trees. They are also provided with a transport ship which enables them to migrate to the mainland to get wood.
EC-Final@Scattered_Islets
Players start in the middle with only villagers, transport ship and a fishing boat for scouting. The area around is full of tiny islets which they can migrate to.
EC-Final@The_Eye
Players start in the middle, very close to each other with only one piece of forest between them and ice around. The sides of the map have two forest lines and 2 rivers each with two small islets covered in extra gold and stone.
EC-Final@Tsunami
Standard Islands map with one unusual feature. All water areas are covered with hills enabling players to use the height advantage while fighting on water. There is only one bigger extra island in the middle with wood, gold and stone.
- Updated 18th September
- reason: EC-Final@Border_Dispute-Fixed added
Download:
Maps Included:
EC-Final@Accessible_Forest
A hilly map with unusual forests - ones that can be entered and can hardly be walled.
Note: the minimap is unable to display the forests or hills.
EC-Final@Atacama
A desert map with very little wood. The only forests can be found in the centre along with a few oases.
EC-Final@Atlantean_Relics
A map slightly resembing Baltic. Apart from TC, vills and a scout, each villager also starts with a monastery and a monk. The small shallow island in the middle is full of relics which are the main source of gold here as each player has only one gold pit.
EC-Final@Border_Dispute-Fixed
A land map with players starting huddled up close to each other in the middle. Fighting and stealing boars starts from the first minute.
EC-Final@Hamburger
Players start on the island in the middle with a forest line dividing the teams. More wood is only available on the mainland around and the forest line is quite thin which forces the players to fight over it.
EC-Final@Manx
Players start on the mainland in the middle with only villagers and have to build a lumber camp and TC. There is very little gold and stone on the mainland, most of it is in the corners of the map to which 4 roads lead.
EC-Final@Outward_Bound
Players start on tiny islands in the middle with only 2 sheep, 1 block of stone and gold and a couple of trees. They are also provided with a transport ship which enables them to migrate to the mainland to get wood.
EC-Final@Scattered_Islets
Players start in the middle with only villagers, transport ship and a fishing boat for scouting. The area around is full of tiny islets which they can migrate to.
EC-Final@The_Eye
Players start in the middle, very close to each other with only one piece of forest between them and ice around. The sides of the map have two forest lines and 2 rivers each with two small islets covered in extra gold and stone.
EC-Final@Tsunami
Standard Islands map with one unusual feature. All water areas are covered with hills enabling players to use the height advantage while fighting on water. There is only one bigger extra island in the middle with wood, gold and stone.