Timeframe:
Sign-ups begin August 9th and end August 22nd 16 GMT
Seeding/Bracket: August 23rd
Tournament begins August 24th
Round of 64: August 24th - August 30th
Round of 32: August 31st - September 6th
Round of 16: September 7th - September 13th
Round of 8: September 14th - September 20th
Semi-Finals: Saturday, September 26th 17:00 GMT
Grand Finals: Will played directly after Semi Finals
Note: Timeframe is subject to change prior to tournament beginning due to number of sign ups.
Bracket:

Round 1: Bo3
Huns on Arabia
Mongols on Serengeti
Franks on Four Lakes
Round 2 Bo3:
Cumans on Four Lakes
Loser of Game 1 Picks Civilization and Map
Winner of Game 1 Picks Civilization and Map
Round 3 Bo5:
Britons on Golden Pit
Loser of Game 1 Picks Civilization and Map
Winner of Game 1 Picks Civilization and Map
Celts on Acropolis
Indians on Arabia
Round 4 Bo5:
Malay on Acropolis
Loser of Game 1 Picks Civilization and Map
Winner of Game 1 Picks Civilization and Map
Spanish on Four Lakes
Slavs on Arabia
Semi Final Bo7:
Persians on Golden Pit
Loser of Game 1 Picks Civ, Winner of Game 1 Picks Map
Winner of Game 1 Picks Civ, Loser of Game 1 Picks Map
Lithuanian on Four Lakes
Bulgarians on Arabia
Chinese on Serengeti
Teutons on Socotra
FINALS - Round 6 Bo9:
Goths on Socotra (Supermonkey Pick)
Loser of Game 1 Picks Civ, Winner of Game 1 Picks Map
Winner of Game 1 Picks Civ, Loser of Game 1 Picks Map
Incas on Acropolis (MGX pick)
Aztecs on Four Lakes (CBass Pick)
Vikings on Golden Pit
Khmer on Hideout
Huns on Arabia
Byzantines on Four Lakes
Huns on Arabia
Mongols on Serengeti
Franks on Four Lakes
Round 2 Bo3:
Cumans on Four Lakes
Loser of Game 1 Picks Civilization and Map
Winner of Game 1 Picks Civilization and Map
Round 3 Bo5:
Britons on Golden Pit
Loser of Game 1 Picks Civilization and Map
Winner of Game 1 Picks Civilization and Map
Celts on Acropolis
Indians on Arabia
Round 4 Bo5:
Malay on Acropolis
Loser of Game 1 Picks Civilization and Map
Winner of Game 1 Picks Civilization and Map
Spanish on Four Lakes
Slavs on Arabia
Semi Final Bo7:
Persians on Golden Pit
Loser of Game 1 Picks Civ, Winner of Game 1 Picks Map
Winner of Game 1 Picks Civ, Loser of Game 1 Picks Map
Lithuanian on Four Lakes
Bulgarians on Arabia
Chinese on Serengeti
Teutons on Socotra
FINALS - Round 6 Bo9:
Goths on Socotra (Supermonkey Pick)
Loser of Game 1 Picks Civ, Winner of Game 1 Picks Map
Winner of Game 1 Picks Civ, Loser of Game 1 Picks Map
Incas on Acropolis (MGX pick)
Aztecs on Four Lakes (CBass Pick)
Vikings on Golden Pit
Khmer on Hideout
Huns on Arabia
Byzantines on Four Lakes
Map Pool
Arabia
Acropolis
Serengeti
Four Lakes
Hideout
Golden Pit
Socotra
Rules:
1 - Seeding
DMRS3 has space for up to 64 participants. After the sign-ups are closed, players will be ranked according to their highest rating on the AoE2 DE DM 1v1 ladder and placed in a traditional bracket. Please play all games with your most known name, which should be the name you signed up with.
2 - Respecting Deadlines
All players must respect the tournament schedule and times for each round. No excuse will be accepted for failing to play in the specified time. If a player has not arrived 20 minutes after the scheduled play time their opponent will be granted an Admin Win.
3 - Admin Times
If both players cannot come to an agreement in scheduling their match, the staff will analyse the situation, schedule and time zones in order to add a viable Admin Time that suits both players to the best of our ability.
If a player hasn't attempted to schedule by 16 GMT Thursday, the other player gets the win. If players cannot agree to a time, admins pick a time (or it's set to a default of 17 GMT)
4 - Respect & Fairplay
Every player must respect their opponent. Bad behavior (determined by staff) will result in a warning or may lead to immediate disqualification of the player. Any insult, racism or flaming will not be tolerated. Laming and mind games in-game are allowed.
Players are also requested to limit the time between games as much as possible to make the experience as smooth for everyone as possible.
5 - No Smurfing
All players have agreed to the No Smurf rule. Each player must submit all relevant player usernames for Admin discussion. Smurfing and account sharing is not allowed. Any discovery of the aforementioned will result in player's disqualification and ban from future events.
6 - Lobby Location
All tournament games are to be played in an unranked lobby in AoE2 DE with the “allow spectators” option turned on.
By signing up, players acknowledge that their games can be spectated and cast by any streamers. If a game is not recorded, it must be replayed regardless of the result.
7 - Recorded Games Posting
The winning player must post their recorded games in the recorded games forum immediately after the conclusion of their games, if this information is not posted, the result will be void. Please include the end result score as a spoiler, for example:
8 - Scheduling
Players will post their schedule gametime in the designated Scheduling Forums. Players can discuss scheduling with their opponent via Discord or Steam, but must post the decided time on AoEZone. Players must allow at least 12 hours between final confirmation & the game time to allow for broadcasters to prepare for their series.
9 - Restoring
In case of disconnections, the players must attempt to save and restore. All the .aoe2record recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games.
If restoring is not possible, the recorded game should be provided, along with any additional information to the Administration of DMRS3 instantly. Subsequently, facts will be analysed and a final decision made. If an Admin is not around at the time of playing and the players cannot agree on a result, continue with the rest of the series and if the series is tied 2-2 at the end, then the final game shall be rescheduled.
10 - Schedule Reliability, Admin Wins, Rescheduling
If a player does not show up to a scheduled game without notice their opponent must wait for a minimum of 20 minutes before any action can be taken. They should notify an Admin as soon as possible and a decision will be made.
11 - Prize Money
Prizes will be sent via PayPal. If the recipients do not use/have PayPal the prizes will be sent by other means. However, certain fees may be deducted from the amount.
12 - Communication
Each player must be fluent in English and is responsible for scheduling, possible disputes, and everything else regarding their participation. If a player is not fluent in English, they can have an External Operator to represent them during scheduling, recorded game posting and in the DMRS3 tournament in general. The External Operator must be added in the sign-up post.
13 - Streaming & Spectating
The event is open streaming for Round of 64 to Round of 8. Anyone may freely stream any of these games Live or as recorded games. The Semi-Finals (Round of 4) and Finals will not be open to streamers. When casting or playing in the Event the DMRS3 Banner must be clearly displayed on stream. Players who wish to stream the PoV of their tournament games MUST have a 3-minute stream delay added through their streaming program.
The Semi-Finals and Finals will be casted by Brisolyn and p0ni_b0i.
twitch.tv/brisolyn
twitch.tv/p0ni_b0i
14 - Admin Restarts
A player can request bugged map restart during the first 2 minutes (game time).
15 - Rules Additions
New rules can be added and current rules can be changed. However, Admins MUST inform the players about such changes in the DMRS3 Rules & Settings forum.
1 - Seeding
DMRS3 has space for up to 64 participants. After the sign-ups are closed, players will be ranked according to their highest rating on the AoE2 DE DM 1v1 ladder and placed in a traditional bracket. Please play all games with your most known name, which should be the name you signed up with.
2 - Respecting Deadlines
All players must respect the tournament schedule and times for each round. No excuse will be accepted for failing to play in the specified time. If a player has not arrived 20 minutes after the scheduled play time their opponent will be granted an Admin Win.
3 - Admin Times
If both players cannot come to an agreement in scheduling their match, the staff will analyse the situation, schedule and time zones in order to add a viable Admin Time that suits both players to the best of our ability.
If a player hasn't attempted to schedule by 16 GMT Thursday, the other player gets the win. If players cannot agree to a time, admins pick a time (or it's set to a default of 17 GMT)
4 - Respect & Fairplay
Every player must respect their opponent. Bad behavior (determined by staff) will result in a warning or may lead to immediate disqualification of the player. Any insult, racism or flaming will not be tolerated. Laming and mind games in-game are allowed.
Players are also requested to limit the time between games as much as possible to make the experience as smooth for everyone as possible.
5 - No Smurfing
All players have agreed to the No Smurf rule. Each player must submit all relevant player usernames for Admin discussion. Smurfing and account sharing is not allowed. Any discovery of the aforementioned will result in player's disqualification and ban from future events.
6 - Lobby Location
All tournament games are to be played in an unranked lobby in AoE2 DE with the “allow spectators” option turned on.
By signing up, players acknowledge that their games can be spectated and cast by any streamers. If a game is not recorded, it must be replayed regardless of the result.
7 - Recorded Games Posting
The winning player must post their recorded games in the recorded games forum immediately after the conclusion of their games, if this information is not posted, the result will be void. Please include the end result score as a spoiler, for example:
Brisolyn 3 - True 0
8 - Scheduling
Players will post their schedule gametime in the designated Scheduling Forums. Players can discuss scheduling with their opponent via Discord or Steam, but must post the decided time on AoEZone. Players must allow at least 12 hours between final confirmation & the game time to allow for broadcasters to prepare for their series.
9 - Restoring
In case of disconnections, the players must attempt to save and restore. All the .aoe2record recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games.
If restoring is not possible, the recorded game should be provided, along with any additional information to the Administration of DMRS3 instantly. Subsequently, facts will be analysed and a final decision made. If an Admin is not around at the time of playing and the players cannot agree on a result, continue with the rest of the series and if the series is tied 2-2 at the end, then the final game shall be rescheduled.
10 - Schedule Reliability, Admin Wins, Rescheduling
If a player does not show up to a scheduled game without notice their opponent must wait for a minimum of 20 minutes before any action can be taken. They should notify an Admin as soon as possible and a decision will be made.
11 - Prize Money
Prizes will be sent via PayPal. If the recipients do not use/have PayPal the prizes will be sent by other means. However, certain fees may be deducted from the amount.
12 - Communication
Each player must be fluent in English and is responsible for scheduling, possible disputes, and everything else regarding their participation. If a player is not fluent in English, they can have an External Operator to represent them during scheduling, recorded game posting and in the DMRS3 tournament in general. The External Operator must be added in the sign-up post.
13 - Streaming & Spectating
The event is open streaming for Round of 64 to Round of 8. Anyone may freely stream any of these games Live or as recorded games. The Semi-Finals (Round of 4) and Finals will not be open to streamers. When casting or playing in the Event the DMRS3 Banner must be clearly displayed on stream. Players who wish to stream the PoV of their tournament games MUST have a 3-minute stream delay added through their streaming program.
The Semi-Finals and Finals will be casted by Brisolyn and p0ni_b0i.
twitch.tv/brisolyn
twitch.tv/p0ni_b0i
14 - Admin Restarts
A player can request bugged map restart during the first 2 minutes (game time).
15 - Rules Additions
New rules can be added and current rules can be changed. However, Admins MUST inform the players about such changes in the DMRS3 Rules & Settings forum.
§1 - Game Settings
The game settings must be the following.
Game : Death Match
Map Style : Custom
Location : Determined by stage
Size : Tiny (2 player)
Difficulty : Standard
Population : 200
Game Speed : Fast
Reveal Map : Explored
Starting Age : Post-Imperial
Victory Condition : Conquest
Team Together : [X] Yes
All Techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game : [X] Yes
Multi Building Queue : [MQ]
§2 - Bombard Towers & Gates
Players may not build any Bombard Towers or Gates during games.
§3 - Restarts
There will be no restarts.
§4 - Bugged Map Restarts
A player can request bugged map restarts during the first 2 minutes (game time). A restart requested due to a bugged map does not count as one of the restarts awarded before a series.
A bugged map is defined as the following for standard resource starts:
Gold: Less than 50% of the main gold cluster is at least accessible on one side, extra gold are excluded.
Stone: Less than 50% of the main stone cluster is at least accessible on one side, extra stones are excluded.
§5 - Graphical Mods
Any graphic changes that only affect the player's Age of Empires II: Definitive Edition are allowed.
§6 - Cheating
Cheating is not allowed under any circumstances. Players using any kind of cheat will be disqualified from DMWC3 tournament and banned from future events.
§7 - Automatic Agreement & Punishment
All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.
§8 - Admin Participation
No DMRS 3 Admin will conduct any decision making over matches that involve themselves.
§9 - Server
Players should together work out a server that best suits the two players if they cannot agree on a server they should speak to an admin.
§10 - Spectator Delay
All games must be hosted with a spectator delay of at least 1 minute, but no more than 5 minutes.
The game settings must be the following.
Game : Death Match
Map Style : Custom
Location : Determined by stage
Size : Tiny (2 player)
Difficulty : Standard
Population : 200
Game Speed : Fast
Reveal Map : Explored
Starting Age : Post-Imperial
Victory Condition : Conquest
Team Together : [X] Yes
All Techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game : [X] Yes
Multi Building Queue : [MQ]
§2 - Bombard Towers & Gates
Players may not build any Bombard Towers or Gates during games.
§3 - Restarts
There will be no restarts.
§4 - Bugged Map Restarts
A player can request bugged map restarts during the first 2 minutes (game time). A restart requested due to a bugged map does not count as one of the restarts awarded before a series.
A bugged map is defined as the following for standard resource starts:
Gold: Less than 50% of the main gold cluster is at least accessible on one side, extra gold are excluded.
Stone: Less than 50% of the main stone cluster is at least accessible on one side, extra stones are excluded.
§5 - Graphical Mods
Any graphic changes that only affect the player's Age of Empires II: Definitive Edition are allowed.
§6 - Cheating
Cheating is not allowed under any circumstances. Players using any kind of cheat will be disqualified from DMWC3 tournament and banned from future events.
§7 - Automatic Agreement & Punishment
All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.
§8 - Admin Participation
No DMRS 3 Admin will conduct any decision making over matches that involve themselves.
§9 - Server
Players should together work out a server that best suits the two players if they cannot agree on a server they should speak to an admin.
§10 - Spectator Delay
All games must be hosted with a spectator delay of at least 1 minute, but no more than 5 minutes.
1st: 40% (200$+)
2nd: 30% (150$+)
3rd: 20% (100$+)
4th: 10% (50$+)
2nd: 30% (150$+)
3rd: 20% (100$+)
4th: 10% (50$+)
Brisolyn | Discord: Brisolyn#7522
p0ni_b0i | Discord: p0ni_b0i#7927
Hamza | Discord: [ToI2n] Ldrago#1614
True | Discord: True #3185
robo_boro | Discord: robo_boro#5469
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