While playing and watching steams some units seem to underperform and fights end in an unexpected manner. Not really witch army wins but by how much they win by. So I did a small test with 11 pikes vs 10 knights both full feudal upgrades and no BL, a pretty even fight.
Ran it 20 times in both De and Aoc with userpatch(voobly).
DE knights win 70% with 147 hp left on average.
Aoc knights win 45% with 74 hp left.
Also on DE this fights last on average 26.5s vs 28.7s.
It might be that unit pathing is more efficient in DE so fights end up differently then in Aoc. Im not very good with scenario editor, maybe someone can test out more situations.
Ran it 20 times in both De and Aoc with userpatch(voobly).
DE knights win 70% with 147 hp left on average.
Aoc knights win 45% with 74 hp left.
Also on DE this fights last on average 26.5s vs 28.7s.
It might be that unit pathing is more efficient in DE so fights end up differently then in Aoc. Im not very good with scenario editor, maybe someone can test out more situations.