RATED MAP IN CS- ALTERNATIVE
This is a tutorial for those who have not yet ventured into the Alternative rated.
The alternative maps (good) some people are entrusting to take away the ability to play them as not having the authorized rated, we lose the excitement of playing them ...
Capture the Flag or English HOLD THE FLAGG, is a map very similar to those already know dodgeball dodgeball FFA and v3 (TEAMS)
MAP OBJECTIVES
The object is simple ... You will have to keep the flag located in the center with your color to win so ....
Game Settings
In game settings are the same trap blocking, lockdown, standard difficulty, standard resources, all the same to ordinary games in CS
Well, let's start with the tutorial!!
FFA IS APPROPRIATE FOR 500 points
1V1 IS PROPER FOR 500 POINTS
2V2 IS PROPER FOR 500 POINTS
3V3 IS PROPER FOR 500 POINTS
APPROPRIATE FOR 4V4 500 points
AND EACH 5 KILLS OTHER HERO OR UNIT APPER IN YOUR BASE
NOTE
For 1v1 it is easy to understand and no problems, in 2v2 or more, only a team player can have the flag of their color to add gold to win.
Well once learned these simple steps will proceed to the game itself,
Having the flag under power means 10 gold every 10 seconds. which means that the longer this flag win in his power more quickly (the time in CS, ALWAYS is fast, so it really will be about 3 to 4 seconds)
NO TIME ITSELF!
This means that if eg 2v2 or more Red + Blue and carries 400 gold blue and red flag assuming making 100 gold left to win, nothing happens, the game ends when ONE PLAYER Get the 500
The game has a Re-Spawn, this means that if you kill, you will return to your base appear every so often.
2 kills respawn 15 seconds after death
8 kills eight seconds respawn after death
INSTANT respawn kills 12
• Here is played with a level of technical understanding of the game and incredible, so if you want to win you'll have to be more skilled than usual to kill the enemy and that this does not kill you.
• The hero's have an advantage so you can leverage that to your liking.
[For further deaths or to defend the flag and win faster]
IMPORTANT
•Don't delete the horse nor any map objects [VILLAGERS AND OTHERS UNITS IN THE MAP]
if you do not get deaths giving you automatic victory to rival.
• You can hide like a paintball field between rocks in position [Hold Land] undetected.
Source: http://www.voobly.com/forum/thread/112005
This is a tutorial for those who have not yet ventured into the Alternative rated.
The alternative maps (good) some people are entrusting to take away the ability to play them as not having the authorized rated, we lose the excitement of playing them ...
Capture the Flag or English HOLD THE FLAGG, is a map very similar to those already know dodgeball dodgeball FFA and v3 (TEAMS)
MAP OBJECTIVES
The object is simple ... You will have to keep the flag located in the center with your color to win so ....
Game Settings
In game settings are the same trap blocking, lockdown, standard difficulty, standard resources, all the same to ordinary games in CS
Well, let's start with the tutorial!!
- • This map can be played in teams or FFA mode 1v1, 2v2, 3v3, 4v4. Upon entering the game shall choose SPANISH civilization, why? .. Why are shooting faster than any other civilization, the Turks have 10 life to start the game which makes it an advantage too, but personal decition to choose Spanish or Turks
• When you start the game, the host plays a very important role because it is the moderator of the game and who indicates the rules. Logically all players must be agree to begin.
• The host observed 10 relics and a king, and he will have to put in one of those relics.
These have a certain score. in the relic where King goal, this score is played.
FFA IS APPROPRIATE FOR 500 points
1V1 IS PROPER FOR 500 POINTS
2V2 IS PROPER FOR 500 POINTS
3V3 IS PROPER FOR 500 POINTS
APPROPRIATE FOR 4V4 500 points
- • Each player has a hand gunner, (Hand Cannoner) with which deaths have to do to get extra units and go to the center of the map to capture the flag...
• 5 Kills get Bersek: Has a big attack is slow, but fast enough to kill you
• Heavy Swordsman get 10 kills: it is fast, but has less life and is easy to kill
• 15 kills get Warrior Eagle is the fastest drive of the game, is the unit you get more deaths if the know use.
• 20 kills Bersek get back: a reinforcement, this unit easily kills the heavy swordsman and the eagle
• 25 kills life get 25 HP for your unit
• 30 kills Huskarle get elite: Great power, great speed, has enough life to make 3-5 deaths
• 35 kills get elite Samurai: Faster than huskarle with more attack and life of 5-7 deaths can get this unit about
• 40 get 13 + kills Attack for unity
• 45 kills get elite Janissary is the evolution of Hand gunner cannoner or manual, more life, more speed, more accurate
AND EACH 5 KILLS OTHER HERO OR UNIT APPER IN YOUR BASE
NOTE
For 1v1 it is easy to understand and no problems, in 2v2 or more, only a team player can have the flag of their color to add gold to win.
Well once learned these simple steps will proceed to the game itself,
Having the flag under power means 10 gold every 10 seconds. which means that the longer this flag win in his power more quickly (the time in CS, ALWAYS is fast, so it really will be about 3 to 4 seconds)
NO TIME ITSELF!
This means that if eg 2v2 or more Red + Blue and carries 400 gold blue and red flag assuming making 100 gold left to win, nothing happens, the game ends when ONE PLAYER Get the 500
The game has a Re-Spawn, this means that if you kill, you will return to your base appear every so often.
2 kills respawn 15 seconds after death
8 kills eight seconds respawn after death
INSTANT respawn kills 12
• Here is played with a level of technical understanding of the game and incredible, so if you want to win you'll have to be more skilled than usual to kill the enemy and that this does not kill you.
• The hero's have an advantage so you can leverage that to your liking.
[For further deaths or to defend the flag and win faster]
IMPORTANT
•Don't delete the horse nor any map objects [VILLAGERS AND OTHERS UNITS IN THE MAP]
if you do not get deaths giving you automatic victory to rival.
• You can hide like a paintball field between rocks in position [Hold Land] undetected.
[KsN]Donner_ said:Thank's culture, with thanks continue to publish guides, if your intention is not it more accurate to acknowledge that you will not post.
Any bad detail, or if it took something please contact me to add or correct it.
Source: http://www.voobly.com/forum/thread/112005