My suggestion is to make buildings under construction have less armor to prevent abusing quick walls with them. When the buildings are finished - they get full their armor. So you can't quick wall all the map like crazy.
Buildings must be strong, but not at the beginning of construction.
- It also seems more realistic.
- All buildings from paliside to castle must fit these requirements.
- I know it's maybe difficult to implement to the game mechanics..
Buildings must be strong, but not at the beginning of construction.
- It also seems more realistic.
- All buildings from paliside to castle must fit these requirements.
- I know it's maybe difficult to implement to the game mechanics..