Hello guys!
I was just playing a TG and had the impression that my knights were helpless against a mass of archers...
I'm not a good player (1300) but still wondering: Are archers OP or is the meele pathing that is bad?
Since DE, microing archers are pretty easy. The hit and run tatics is easy to perform even on low levels like mine.
On the other hand, knights get easily stuck behind each other all the time when going for the kills... they seem to not change they're path quick enough or not take into consideration the other knights in the group.
Hit and run archers are easy and microing knights are pretty hard.
Do you guys think that archers deserve a nerf, knights deserve better pathing or this all fine?
Thanks!
I was just playing a TG and had the impression that my knights were helpless against a mass of archers...
I'm not a good player (1300) but still wondering: Are archers OP or is the meele pathing that is bad?
Since DE, microing archers are pretty easy. The hit and run tatics is easy to perform even on low levels like mine.
On the other hand, knights get easily stuck behind each other all the time when going for the kills... they seem to not change they're path quick enough or not take into consideration the other knights in the group.
Hit and run archers are easy and microing knights are pretty hard.
Do you guys think that archers deserve a nerf, knights deserve better pathing or this all fine?
Thanks!