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  • (2016) Arabia 1v1 Invitational
  • Rules & Settings

Arabia 1v1 Invitational - Rules&Settings

  • Thread starter UnknownVoobly
  • Start date Jan 21, 2016
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Voobly

UnknownVoobly

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Voobly.com
  • Jan 21, 2016
  • #1
​
Arabia 1v1 : Invitational

→ Dates

Group stage

Round 1 - February 01st - February 07th
Round 2 - February 08th - February 14th
Round 3 - February 15th - February 21st
Round 4 - February 22nd - February 28th
Round 5 - February 29th - March 6th

Quarter Finals : March 7th - March 13th

Match 1 : Group A 1st (vs) Group C 2nd

Match 2 : Group D 1st (vs) Group B 2nd

Match 3 : Group B 1st (vs) Group D 2nd

Match 4 : Group C 1st (vs) Group A 2nd[/center]

Semi Finals : March 14th - March 20th

Match 1 (vs) Match 2
Match 3 (vs) Match 4

3rd Place Match: March 21st - March 27th

Grand Final: March 21st - March 27th


→ Spots

This is an Invitational tournament with 24 players invited. Full Player details HERE

→ Brackets

Stages - Brackets


Format and Settings

The tournament is to be played using Standard Arabia map on Age of Empires II: The Conquerors with the 1.4 Userpatch on Voobly China. Using the China Lobby of Voobly China and the Tournament Ladder. If players have problems on Voobly China then games can be played on the standard Voobly.

The tournament will consist of the following main stages & settings:


Round Robin Group Stage
Knockout Stage
Grand Final



Group Stage

Top 2 Qualify - Group Example
PlayerantarcticaantarcticaantarcticaantarcticaantarcticaantarcticaPoints
antarctica PlayerX0:00:00:00:00:00
antarctica Player0:0X0:00:00:00:00
antarctica Player0:00:0X0:00:00:00
antarctica Player0:00:00:0X0:00:00
antarctica Player0:00:00:00:0X0:00
antarctica Player0:00:00:00:00:0X0
.
[tbody]
[td=post_td_ha,1,1][/td]
[/tbody]









.


The Group Stage is to be played as a Round Robin Bo5 in the following manner:

Game 1: Huns War
Game 2: Hidden Civ Free pick - No Huns, Aztec or Mayans
Game 3: Hidden Civ Free pick - No Huns, Aztec or Mayans - Cannot use any civ from Game 2
Game 4: Swap civs from Game 3, or if both used same civ - Team Random
Game 5: Huns War

Every map won, means a point for the winner. So, if a player wins a BO5 series with 3-2, they receive 3 points and the opponent 2 points.
If there are 2 or more players with the same number of points, head-to-head game will be the deciding factor. If head to head games cannot decide then Win % will be the deciding factor. If Win % cannot decide then a Bo1 Huns War will decide.

The top 2 players in each group will advance.


Knockout Stages

The Quarter Final, Semi Final and 3rd place matches are to be played as a Bo7 in the following manner:

Game 1: Huns War
Game 2: Hidden Civ Free pick - Choose any civ
Game 3: Hidden Civ Free pick - No Huns, Aztecs or Mayans
Game 4: Hidden Civ Free pick - No Huns, Aztecs or Mayans - Cannot use any civ from Game 3
Game 5: Swap civs from Game 4, or if both used same civ - Team Random
Game 6: Persian War
Game 7: Huns War


Grand Final

The Grand Final is to be played as a Bo9 in the following manner:

Game 1: Huns War
Game 2: Byzantine War
Game 3: Hidden Civ Free pick - Choose any civ
Game 4: Hidden Civ Free pick - No Huns, Aztecs or Mayans
Game 5: Hidden Civ Free pick - No Huns, Aztecs or Mayans - Cannot use any civ from Game 4
Game 6: Swap civs from Game 5, or if both used same civ - Team Random
Game 7: Spanish War
Game 8: Persian War
Game 9: Huns War


Prizes -

1st: - $ 1000
2nd: - $ 600
3rd: - $ 400
4th: - $ 300

Losing Quarter Finalists x 4 - $ 175

Total Prize Money: $3000​

1v1 : Invitational


The administrators will run the 1v1 Invitational tournament and will help Players in various situations.

Tournament Administrators:

_Taff (Voobly) (AoCZone)
robo (Voobly) (AoCZone)
SMB 360 (Voobly) (AoCZone)

Tournament Advisors : No Admin decision making

Sponsored by : YY131415 and the support of Voobly China community.

1v1 : Invitational- OFFICIAL RULES


1. General Rules

  1. If both Players cannot come to an agreement in scheduling their match, the Staff will analyze the situation, schedule, and time zones, in order to add a viable Admin Time that suits both Players, to the best of our ability. Admins will ensure Players are not forced to play games between 2am - 6am Local time.

  2. Every player must respect their opponent. Bad behavior (determined by staff) will result in a warning and may lead to an immediate disqualification of a whole team. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, racism or flaming will not be tolerated. Laming and mind games in game are allowed.

  3. All games are by default to be played on Voobly China in the China Lobby of Voobly China using the Tournament Ladder[/b]. If Players have problems on Voobly China then games can be played on the standard Voobly. . If both Players agree to play in another lobby on Voobly, that is accepted as well.

  4. Before posting, the recorded game files should be renamed in the following format:

    Game naming examples:
    Group Stage Bear_Grylls (POV) vs Wild_Nature G2 Islands.mgz


    Pack naming examples:
    Group Stage Bear_Grylls (POV) vs Wild_Nature.zip

  5. All the games must be scheduled and confirmed by both Players in the 1v1 : Invitational Scheduling forums → Scheduling Forums, informing the other team of the exact date and time of the arranged games. The scheduled time needs to be confirmed at least 24 hours in advance to allow for stream set up.

  6. In case of disconnections, the game must be saved and restored. All of the .mgz recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games.
    If restoring is not possible, the recorded game should be provided, along with any additional information to the Administration of the 1v1 instantly. Subsequently, facts will be analyzed and a final decision made.

  7. Once two Players have arranged and confirmed a time to play, the maximum waiting time is 30 minutes. If one of the Players fails to arrive, the waiting team must take a screenshot showing http://www.worldtimeserver.com/current_time_in_UTC.aspx (so the current time is clearly visible) with the Tournament Lobby Game Room, and post the screenshot in Admin Requests topic( → Admin Requests, with a link to the post in the Scheduling forums where the game time was arranged and confirmed. This way, tournament admins will know how long the team waited and upon Admins decision, the team that did not come might get an Admin Loss for the games. Do not try to edit time arrangement posts in an attempt to get free wins, because our forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished according to rules.

  8. Prizes will be sent via PayPal. If the recipients do not use/have PayPal the prizes will be sent by other means. However, certain fees may be deducted from the amount.

  9. If a game is not recorded, it must be replayed regardless of result and evidence of it.

  10. If a Player is not fluent in English, they can have an External Operator to represent them during scheduling, recorded game posting and in the 1v1 : Invitational tournament in general. The external operator must be made known to admins.

  11. By participating in the tournament you agree to have all your games streamed and casted by the official streaming team of the 1v1 : Invitational through using the Spectator Mode on Voobly, brought by the UserPatch 1.4 RC version. The streams will always have a delay to avoid cheating, and no other persons are allowed to spectate your game besides the official streamers, or if persons are granted permission by both Players or the tournament Administration for a valid reason. There is no assurance of your games being streamed, but the possibility is there at all times.

  12. New rules can be added and current rules can be changed. However, Admins MUST inform the Players about such changes in the 1v1 : Invitational Rules & Settings forum. All the latest additions in Rules / Settings will be in red.

  13. No Player will be allowed to refuse the presence of an official Streamer who has identified himself as such.


2. Gaming Rules

  • The game settings must be the following.

    Game : Random Map
    Map Style : Standard
    Location : Standard Arabia
    Size : Tiny player map
    Difficulty : Standard
    Resources : Standard
    Population : 200
    Game Speed : Normal
    Reveal Map : Normal
    Starting Age : Standard
    Victory Condition : Conquest

    Team Together : [X] Yes
    All techs : [ ] No
    Allow Cheats : [ ] No
    Lock Teams : [X] Yes
    Lock Speed : [X] Yes
    Record Game : [X] Yes
    Single Building Queue [SQ]

  • Restarts:
    In a Best of 5 each Player is awarded one restart each.
    In a Best of 7 each Player is awarded one restart each.
    In a Best of 9 each Player is awarded one restart each.

    A restart must be requested no longer than 4 minutes of game time (remember that this is shorter than real minutes). Games that are restarted must be included when posting recorded games of the match. When a game is restarted, the civilizations must be the same as in the previous attempt.

  • Any graphic changes that only affects the player's Age of Empires II: The Conquerors are allowed.

  • Cheating is not allowed under any circumstances. Players using any kind of cheat will be disqualified from the event and potentially banned from future AoCZone / Voobly events, as well as the AoCZone forums.

  • Receiving information from external sources while playing a match is strictly forbidden and classed as cheating. It is the players responsibility to ensure messages / contact by any means are restricted. If an instance occurs then players MUST notify admins.

  • All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.

  • No Tournament Admin is allowed to participate for any Team.

  • By participating in this tournament, you automatically agree with all the Tournament Rules and Settings.
 
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