Hi everyone! a beta for the next balance update came out yesterday.
This is more or less the list of balance changes:
General
cannon galleon do not requires a tech anymore (available as soon as you research chemistry)
Steppe lancer -5g cost
Burgundians:
Economic Upgrades available one age earlier and cost -50% food
Vineyards conversion ratio of food to gold down from 100% to 50%
Cumans:
Palisade Walls reduced from +50% to +33% HP.
Franks:
Their unique technologies have had their ages swapped, costs adjusted accordingly
Bearded Axe (300f, 300g)
Chivalry (600w, 500g)
Incas:
Villagers affected by blacksmith upgrades starting Castle Age
Malay:
Fish Traps provide 3x food instead of infinite.
Battle Elephants now cost -30% in Castle, -40% in Imperial (72f and 42g). (They still only have +1/+1 at blacksmith)
Karambit Warrior +1 base attack to (7/8), Elite has also gained +1 melee armor
Sicilians:
First Crusade (units are more resistant to converions) was added to the tech
Donjon stone cost reduced from 200 to 175 stone
Serjeant base armor increased from 1/1 to 2/2 in Feudal
Elite Serjeant HP up from 75 to 85
so far, I agree with everything, altough I was hopping to get a buff for burmese elephants as well. And maybe something for spanish. I really like they buffed malay, altough they were nerfed on water, and I would have love to have them buffed in that departament.
And so far as I could see, no rebalance in water (besides the cannon galleon change)
This is more or less the list of balance changes:
General
cannon galleon do not requires a tech anymore (available as soon as you research chemistry)
Steppe lancer -5g cost
Burgundians:
Economic Upgrades available one age earlier and cost -50% food
Vineyards conversion ratio of food to gold down from 100% to 50%
Cumans:
Palisade Walls reduced from +50% to +33% HP.
Franks:
Their unique technologies have had their ages swapped, costs adjusted accordingly
Bearded Axe (300f, 300g)
Chivalry (600w, 500g)
Incas:
Villagers affected by blacksmith upgrades starting Castle Age
Malay:
Fish Traps provide 3x food instead of infinite.
Battle Elephants now cost -30% in Castle, -40% in Imperial (72f and 42g). (They still only have +1/+1 at blacksmith)
Karambit Warrior +1 base attack to (7/8), Elite has also gained +1 melee armor
Sicilians:
First Crusade (units are more resistant to converions) was added to the tech
Donjon stone cost reduced from 200 to 175 stone
Serjeant base armor increased from 1/1 to 2/2 in Feudal
Elite Serjeant HP up from 75 to 85
so far, I agree with everything, altough I was hopping to get a buff for burmese elephants as well. And maybe something for spanish. I really like they buffed malay, altough they were nerfed on water, and I would have love to have them buffed in that departament.
And so far as I could see, no rebalance in water (besides the cannon galleon change)
Reddit - Dive into anything
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Upcoming Balance Changes! (feat. Burgundian and Sicilian buffs)
Those sneaky sneaky devs man!In this video, I go through all of the balance changes I was able to find on the just-released PUP build of AoE2, which is avail...
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