3. Improved notifications for idle TC/Villagers maybe with a voice line reminding you.
I actually think idle villager mods should be banned. If you don't make checking for idle villagers with the hotkey a habit you don't deserve to have your economy working efficiently.I don't know about the voice line reminder. With what could already be an stressful situation I don't want some voice in the background to constantly remind me of something. I'd just have may be an improved version of the idle reminder UI. But there a lot mods that do a decent job of it already.
there is a building foundation mod adding the icon of the building to unfinished foundations.I think one of the biggest improvements would be making unbuild building foundations look different after it gains a small amount of HP
Regarding this, building should be handled like farms. If you shift queue them then your villagers follow that (currently the case). If you lay a bunch of foundations and right click one they should either spread out evenly between them right away, or preferably, build the one you right clicked then spread out evenly1) NO. Smarter construction - i dont see how this can be implemented without numerous bugs to catch, and also the design is not clear when shift queuing comes in the picture
if possible this would be ideal. But the problem is farms are a singular type, buildings can be anything ranging from walls to barracks to castles. how do the villagers know which building to build next? The current functionality is that villagers will go to the next closest foundation, and hence do not spread around like the case of farmsRegarding this, building should be handled like farms. If you shift queue them then your villagers follow that (currently the case). If you lay a bunch of foundations and right click one they should either spread out evenly between them right away, or preferably, build the one you right clicked then spread out evenly
I guess apart attack move and melee pathing we don't have that many big issues if we discussing such thing. No offence, but this is literally least of a problem, like villagers getting stuck and being idle is the issue, but them automatically spreading out is kind of a giving a little cheat, it involves understanding how much one or few villagers increase building speed, so I kind of like it as it is. Wouldnt mind it your way either, is just meh.Regarding this, building should be handled like farms. If you shift queue them then your villagers follow that (currently the case). If you lay a bunch of foundations and right click one they should either spread out evenly between them right away, or preferably, build the one you right clicked then spread out evenly
was a joke manAoE2 community: feitorias are broken
Also AoE2 community: *HiddenCup Hera vs Jordan Northern Islands flashbacks*
Kulpit99: Free feitorias for everyone