Where can I see a list of changes and bonuses for new civs?
EDIT: Found http://www.forgottenempires.net/aoak/changelog
I was actually hoping more of the changes from your patch would be implemented, Carlos. There's a few, but I was missing some.
Where can I see a list of changes and bonuses for new civs?
EDIT: Found http://www.forgottenempires.net/aoak/changelog
I have to say that I really would love to see this get fixed in the default Voobly patch for AoC (don't know whether UP can make gameplay changes).
I have to say that I really would love to see this get fixed in the default Voobly patch for AoC (don't know whether UP can make gameplay changes).
That change should come from some other source. UP people stopped working on the patch, also they refused to fix stuff like fervor, so you definitely can't expect them to change this. Balance patch could be a good bet, but I doubt Carlos will do that, if he didn't do that until now.
That change also has effect on counters -> you have to make halbs,pikes stronger against them, otherwise they get a huge advantage compared to simple cavalry. Just take pikeman for example, pikes do half the damage to camels as they do to other cavalry. They boosted these units in the aof and aoak.
I have to say that I really would love to see this get fixed in the default Voobly patch for AoC (don't know whether UP can make gameplay changes).
That change should come from some other source. UP people stopped working on the patch, also they refused to fix stuff like fervor, so you definitely can't expect them to change this. Balance patch could be a good bet, but I doubt Carlos will do that, if he didn't do that until now.
That change also has effect on counters -> you have to make halbs,pikes stronger against them, otherwise they get a huge advantage compared to simple cavalry. Just take pikeman for example, pikes do half the damage to camels as they do to other cavalry. They boosted these units in the aof and aoak.
I have to say that I really would love to see this get fixed in the default Voobly patch for AoC (don't know whether UP can make gameplay changes).
That change should come from some other source. UP people stopped working on the patch, also they refused to fix stuff like fervor, so you definitely can't expect them to change this. Balance patch could be a good bet, but I doubt Carlos will do that, if he didn't do that until now.
That change also has effect on counters -> you have to make halbs,pikes stronger against them, otherwise they get a huge advantage compared to simple cavalry. Just take pikeman for example, pikes do half the damage to camels as they do to other cavalry. They boosted these units in the aof and aoak.
if they did this a halb wouldnt win a 1v1 vs a galleon anymore
I actually havent tried voobly yet but, yeah, i never doubted that right now Voobly is a better plataform than steam, that is ~in this moment~ unquestionable... but my point is that voobly matches, supporting only features of the original game, got a little boring, theyre always pratically the same. The perfect thing right now it would be if Cysion expansions would be drm free, so people would be able to play them @ voobly, but as it wont happen, it would be nice to see more pros on steam =]
Fakin Finally!Actually, all units still do the same damage vs ships as before. It's just that ships and buildings do less or no bonus damage vs camels now.