Intro
Quite some time ago, Icewind made an investigation on how the Fire Delay (“Frame Delay”) can be theoretically calculated for ranged units (based on variables –including Attack Animation Duration– which can be obtained with the help of Advanced Genie Editor) and validated theoretical...
I've finally updated the Infosheet for Dawn of the Dukes DLC / Update 51737 state of DE. Along with the update / DLC changes, I also:
Corrected several mistakes in the Unit and Tech charts (e.g., Steppe Lancers had no HP stated, several civs had sevral techs incorrectly available to them)...
Thank you for your work.
I see it includes Update 51737 but does not include the DLC stuff (moving and adjusting rows is a nightmare to come once again for me…). Also, no Blast Furnace for Lithuanians and change in Sicilian team bonus are missing.
I am also thinking about slightly editing the...
Hey. Yeah, I think it would be great to update the github page (as a branch maybe?) – after all, I've downloaded the original tables from there. I am not sure though if the tables downloaded in the .ods format will not get their formatting butchered as they originate from the Google Docs.
I...
If you have a multiple monitor setup, are you sure the 144 hz monitor is selected as your main display in Windows settings? I've tried to switch it to a secondary 60 hz screen and ended up with 60 fps cap on the main one.
Also, I've noticed that if I have Youtube or Twitch on the background (no...
I think most of us remember AoC / HD / WK Infosheet created by Jineapple. Personally, I used to refer to it quite a lot back in the day – partly because of its neat design, partly because I didn’t know Advanced Genie Editor (AGE) existed and is quite a handy tool to use. I have delved into AoE...
Strange. I have a 9 years old CPU that reached ~1250 score in both April and May versions of the game, though my PC can't even sustain 60 FPS framecap in that test setup.
The thing is that usually in old, badly paralleled games (in terms of CPU cores utilization), modern CPUs and RAMs tend to...
Yeah, that helps.
Also, if someone sees this one:
("Could not create world. Possibly the required dataset is unavailable"), it, from what I've happened to see so far, means that you are using modified datafile of the game ("%DE root folder%\resources\_common\dat\", file "empires2_x2_p1.dat")...
Hey, thanks! Should be corrected now, as well as unintended country flags.
Actually, chasing ttk calculation is somewhat simiiar to SotL's and his sub's work on villager gather rate formula, if you substitute resources with damage and carry capacity with hits-to-kill, and revert rates into...
Here, we are mostly talking about melee units. For a short summary, skip right to ‘Tl;dr’ section. A formula to calculate chasing TTK, alongside with an example entry and link to a spreadsheet, is presented in ‘Deriving the Formula’. Application examples of the formula are given in ‘Implications...
IMO, Khmer farms', not farmers', work rate should be nerfed, especially in post-imp scenarios. Their recent nerf only has a feasible impact on unupgraded farmers (and they are still better than generic farmers, even if close to a drop-off building) and has almost nothing to do with that charming...
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