What is this? No % - new civs aren't even added. Not even the Legend is correct (Orange and Teal color = Violett??)
but at least we have a "Spectator Civ" that really needs a buff it seems. Or idk - wait let me get a ruler real quick so i can guess the winrate
Which civ has the highest winrate...
My POV
Reality
Works with every building worked with monastery too (I say this cause farms are an exception as they are visible for enemy too)
But since this is so awkward, our friend @harooooo found a way to cause an out of sync with this. Meaning you can avoid any (elo) loss by abusing...
A user reported the bug on the evening of the 26th
and got a prompt answer on the same day, in less than 2 hours from a Dev saying:
Addtionally the User even said how to fix the bug, and i can't imagine that its hard to fix (less than 5 minutes work)
Hotfix was released on 28th January, A bit...
Since the DLC Update on January 26th, the first-ever Bonus has been implemented that affects enemies negatively. For everyone that didn't notice, the Hunnic Imp Unique Tech now reduces the gold income of Relic by 50% for enemies.
I have seen many proposals to the Hunnic "Atheism" in the...
Since ranked will be unplayable and we will only see 1-2 civs picked in top level play for a while now, i was wondering if the community could actively work together to show Microsoft one big finger that we will not tolerate an utter destruction of balance for their financial benefit ...
We all...
https://www.ageofempires.com/?p=59841
"Hovering the blueprints of buildings over unexplored terrain will no longer reveal if the underlying terrain is occupied by a building or unit. While the blueprint can still be placed, it will not be buildable if the area is obstructed. This fixes the...
This further shows that DE will be pay to win for a while now.
Even if it's just the charged attack, that means you can one-shot pikemen, then turn flee and charge in again, 4 shot a paladin with 4 of em. Busted
The 26th January will go down as the day this franchise died in out hearts.
****...
Everyone knows this, you have Xbows, or mangonel or any Unit in this game and task it to attack, but instead of attacking normally, it just cancels one attack and reloads as if it just attacked/shoot. Why is this happening?
This was never the case in AoC - DE uses the same Engine as AoC,
Why...
QUICK PLAY IS THE DEFINITION OF HELL, 33% of games drop or have an AFK, 33% are just the result of MS plain incompetence to create a somewhat decent matchmaking, and the other 33% of the games are either a BUGFEST or a Powerpoint presentation...I literally stumbled upon the same guy who deleted...
I think we can all agree that Paladins in Lategame are the ultimate Powerhouse with 3 Counter (lets be honest, Monks in Imp are not viable): Halbs, Battle Elephants and Camels, since latter 2 are only available to a few Civilizations, I think some Civs should have access to 2 new Generic Units...
Pretty much the title. You don't have any advantage from having no walls, walls always pay off and this is insane. All new civs have such insane eco bonus that they can pull off a Fast Castle in No time and pump out knights. Scouts never have any value and everyone is overrun by just Frank...
In the past months there has been a debate on the state of Hand Cannoneers, in the official Forums and even SotL made a video about it...
I think its save to say that indeed, Hand Cannoneers are a niche unit which most of the time aren't used by civ that have Arbalest. They are mostly "only"...
On the 12th December 2015, the Paris Climate Accord was agreed upon by 196 Parties/Countries. Today barely anything or rather not enough has changed, with the election of Donald Trump (USA), Jair Bolsonaro (Brazil) and Scott Morrison (Australia) we lost 3 major countries who could have supported...
Scenario:
You are a casual AoE 2 DE player, you are not convinced about the quality of the new expansion and didn't buy it yet, but you took a one day holiday (Weekend Wednesday) to see the new Update in its glory. Few balance changes, some new stuff, announced improvements who are yet to be...
The longer the game goes on the more it flickers for me, and this was just a 1v1. I never had any of these issues in any Battle Royal game. It happened with Stables, Siege Workshops too, also with the trees and enemy archer.
Am i the only one with this problem?
Its a fun mode, and its suppose to be fun. Period. If you pick the best civ on Battle Royal just to win then you are a noob. End of discussion.
Civ Picker are already allowed to ruin TG so why they are allowed to ruin BR too? Its a fun mode and everyone should have equal chances. But in...
Hey, guys, I am working on a Tower Defense Scenario since 14.11 on DE, I like the progress I have made so far. I added a Tutorial, a total of 7 Different Towers with different properties and I want to be the first one that uses the new mechanic "Object Selected (Multiplayer)" and its invert to...
What if, next to Battle Royale, Regicide, Sudden Death, Capture the Relic and Empire Wars we could add a new "Setting" called "Borderless".
In this game mode any Units on the furthest tile on one edge are automatically teleported to the opposite edge, to prevent them from immediately...
"Sir, player report a lot of disconnects in TG and many are really angry at the matchmaking errors and that you have to reinvite your party after each game"
"NEW UI it is!"
But hey, if "only" about 10% of your Team games result in disconnects and random crashes that option isn't required anyway. I am sure people are happy to lose rating for something out of their control as it's not even consistent.
They had it on HD, like Mapshots and a Ranked Lobby System, but on...
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