I haven't tested this out, but apparently the lobby issues are being resolved:
> Today’s hotfix is aimed at addressing potential issues causing delays in lobby creation, party join and session start wait durations.
- https://www.ageofempires.com/news/aoeii-hotfix-53347/
For some reason the version of LN that was rolled out is basically Nomad with the water removed. I don't remember a version of the map that was ever even remotely like this?
Vills spawn randomly across the map, the same boring even distribution of boars, hunt and sheep exist, the starting...
Inspired by this meme build (https://www.aoezone.net/threads/lithuanian-5-pop-trush.162269/), I tried to get the fastest feudal age up possible starting in dark age with standard settings (I had knowledge of the map based on a lot of attempts). I managed to click at about 2:57 and a couple of...
Thoughts on the following build order:
4 to sheep
Delete scout
5th to sheep
At 2:00, build lumber camp and mining camp with 1 vill
Click up at 3:00
Send 1 vill to stone, 1 vill to wood and 3 vills fwd
Start towering resources
Here is a recording of it vs extreme AI...
Any word on if DE will run on the user patch 1.7 game speed as opposed to HD 1.5?
I think the competitive community at least is pretty settled on 1.7, so this point feels a little bit like a deal breaker for the success of DE, for me personally.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.