Well, I feel it is kinda sad how this topic got derailed by people on here. Ofc people have a right to an opinion but it is still sad to see. You seem sincere and I hope this works out for you @AlperenAoe
hmm, what about the discussions on changing the build time of castles, adjusting the forests in Arabia, changing the hp/armor of walls/houses in Dark Age...need I go on?
what is the issue with simply using cost to balance everything? It would be much simpler to just raise the price of OP stuff and lower costs of the weaker stuff. So if you want to nerf walling, raise the price, simple!
So I have noticed a lot of discussions about unfairness in maps recently, in several threads, and it got me to thinking about fairness and random maps in general. I know a lot of people complain about having a “bad map,” maybe causing them to lose the game; but isn’t that kind of the point...
I was wondering, is there a disadvantage to the highest seeds in elo-based systems because when they win they don’t get as much and when they lose they lose more elo?
@EliteGamingChannel Concerning your being put off by the negativity here, as well as those who are not willing to discuss this much, I would say that that is not representative of the majority of the community.People with opinions like these will often be most likely to speak up, but that...
To get this thread back on topic, I like the new ideas being presented and this tournament sounds like an exciting one. I respect those trying to make AoE4 an exciting game.
Maybe there could be a system so a person who has banned a certain civ is not matched with a person who chose that civ. That would allow both what they want without any trouble
It is a very interesting question. For example in chess there were years and years of playing the same way then someone came along and improved. However today the best players all have basically the same style and there many draws.I would say that the same thing is happening in AoE: not many new...
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