It seems to me that the placement of resource drop-off buildings, mining camps and lumber camps esp are, are more critical in EW than map generation. Most players in tournaments are building a second mining on their gold. You rarely see this in RM. Lumber camps spawning on the same woodline.
Why is this not being addressed by devs and map scripters? Or is it not as critical as I think it is? Is it possible to have a 1m window before the timer starts when the players can decide where to place their resource drop off buildings?
Why is this not being addressed by devs and map scripters? Or is it not as critical as I think it is? Is it possible to have a 1m window before the timer starts when the players can decide where to place their resource drop off buildings?