But his point is Paladins could be stronger vs archers than Elephants with elephants losing somep pierce armor. Which is as it should be: Horsed units are fast and therefore harder to hit with arrows than a bigger slower elephant. And that would mean Paladins vs Elephants wouldn't be as much...
My vote is to keep the option that is available in HD whereby you can play a TG on a map of your choice and see other players' ELO. As of right now, if you like certain maps like BF exclusively you have no option other than games vs complete randoms where the odds of having a fair game are near...
The ~50 minutes I'm taking from what others have posted based on them citing pro players who exclusively play voobly 4v4 BF TG's. The Viper game was longer than that and yet no one turned a trade profit.
We are trying to both say the same thing on game length and trade payoff. I'll put it...
And just a general comment because it seems that a lot of people are making the argument that since you don't know how long the game will last, it's safer to ramp into trade. That is a perspective. Another perspective would be that based on the same fog of war, since you don't know when the...
Frankly I have no interest in reviewing and using voobly games as my basis for this argument. I get enough flak when I use viper games, or the suggested tournament BF team games which was about 20 pages back. I did appreciate whomever provided that the average BF teamgame for several regulars...
Does he though? Or am I supposed to just assume what you say with no backing data must be correct?
Also I'll take this moment to point out that Viper starting ramping into trade at 40 minutes and then still not having had it ROI 18:30 minutes later when the game ends is just another example...
What you say is both true but belies the point. Which is that if most of the time trade is NOT paying off, then you should NOT be doing it. Obviously some games will go on so long that it does pay off. I lose plenty of games I play in where they go so long that trading puts my opponents at a...
My entire premise is that the pop he (or anyone) uses for trade carts could instead be used for vils you either create or DON'T murder. Had he done that, he'd have more resources than if he did what he did which was ramp into trade. I respect that his (and I assume yours) opinion at that point...
This is a gloriously ridiculous argument. You're right: if games would all just go on an additional 4 hours, then definitely trade would pay off. This is what your side of the argument has come to?
By then it's too late. I mean that from a math perspective, not a gameplay one. Ie, an extra 40 Mangudai of resources is enough to swing what would have been a game where you end up on your backfoot, to a game where you push into your opponents base and end the game or raid his trade etc...
The guy manned up and played me. We agreed we are at similar skill level. He lost fair and square and didn't earn a trade profit. This should be data, not a source of insult. Unfortunately nobody seems to want to see it that way.
Lazy? I'm the one posting videos of pro BF games that prove my point. See above. You're the one who is making long posts that don't actually make any progress towards this discussion.
I've said it 100x, but the skill Viper shows even if you think it's trolling is a skill level far beyond...
The wood collection rate includes the -100 to build the lumber camp. Ie, Teutons collect wood higher than the 30.2 w/m collection rate, but baking in the 100w lumber camp cost every 20 minutes puts them at the 30.2 figure. I'm not sure what your 9 minute ROI comes from. 6 vils building a...
You're completely right, I forgot about the cost for Guilds. I'll add a box in my spreadsheet to select whether to pay for Guilds (some civs get and some don't) or not. In 2017. Do you want me to tell you which cell it is? Honestly is there a way to require some basic reading and opening the...
My point is that the data is out there, and in most yt games and in most games I've played in trade doesn't pay off by the end of the game. If the decisive moment in most games happens inside of that 14 minute ROI window, I stand by the assertion that would make ramping into trade bad as the...
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