I could imagine it, but maybe not the same as last time. When the first RBW happened, its EW mode was also different from the mode introduced with the game earlier.
So I except something that is not standard RM, but whether it's Feudal Age or how many more villagers and buildings, I don't...
- Inception - First tournament appearance
A map where players have two bases which are separated by a ring of trees. The amount of multitasking that players will have to deal with in order to maintain control will be enormous.
- Island Cities - Premiered in the Mad Random Cup (2v2)
Similar to...
Mad Random Cup 2 Map Guide
(all maps by TheMadCADer)
The map pack can be found in the mod center under the name ‘Mad Random Cup 2 Map Pack’. The maps have a MRC2- prefix.
The map pool consists of 15 maps from the Mad Random map pack. Close to 100 different maps from this map pack have already...
Map drafts: Bo5: https://aoe2cm.net/preset/wFmTm
Civilisation Bans: Each team will have 3 global civ bans per set after 3 random ‘admin bans’. The rest will be played as ‘hidden pick, no repeat’. Civilisation Bans: https://aoe2cm.net/preset/EGZUa
Mad Random Cup 2 hosted by TheMadCADer and...
I think more high prize money TG tournaments would help with that. That's were players can gain more high level experience and newer players can form teams with more experienced players and reach the top 4-8.
I don't know all of the players' POV, but wouldn't a top 8 placement in a big 3v3...
To celebrate @TheMadCADer's Mad Random becoming 10 years old in 2024, we are hosting a 2v2 tournament on a selection of 15 maps from the huge map pack.
The tournament will start on April 21, you can join the tournament’s Discord server now: https://discord.gg/SkP2Yskjy4.
Each team can have...
I know what everybody says about the competitiveness of TG events, but for me a tournament is never just about the top 2. A 3v3/4v4 tournament can involve 100s of players, and they matter, even if they have no chance to get top 1-2.
And with 90 % of a year's prize money for 1v1, we could still...
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