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  • Members
  • Biz

Recent content by Biz

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  1. B

    AOE-II DE Radical changes to the Dark Age.

    sad to see so many people these days treating the RM mode as if maps are pre-explored scenarios. the 5-10 minutes of inaction is there for seeing what the map is like. and it's not just your own base. analyzing your opponent's base also tells you what kind of attacks can work and which ones...
    • UnknownBiz
    • Post #64
    • Monday at 8:00 PM
    • Forum: Age of Empires Franchise
  2. B

    Marsh Madness and Marshy Shores

    Added Marshy Shores to the original post and the DE mod. It is a clone of Marsh Madness, but without the rock terrain around each forest (and with different forest generation). That adds the option to wall on land and build town centers beside forests, so it plays very differently. While that...
    • UnknownBiz
    • Post #2
    • Monday at 7:21 AM
    • Forum: Maps
  3. B

    AOE-II DE What are the worst civilizations right now?

    korea, berbers, bulgarian, byzantine, teuton, turk maybe inca too, but i don't play against good enough vil rushers to be confident about that one byzantine is better than those in theory, but the way DE is set up (seeing maps & spawn positions before you choose your civ) there's no reason to...
    • UnknownBiz
    • Post #3
    • Feb 25, 2021
    • Forum: Age of Empires Franchise
  4. B

    AOE-II DE TG raiting is still very broken

    the funny part of this is that microsoft has some of the best matchmaking technology in the industry but aoe is still using shitty elo systems
    • UnknownBiz
    • Post #124
    • Feb 15, 2021
    • Forum: Age of Empires Franchise
  5. B

    AOE-II DE How DE killed Nomad

    the "i must dock immediately. give me a pre-explored map" nonsense is just a FE / DE problem for civ-pickers before they reduced the house cost and added malians and let you drop shore fish at a dock, it wasn't a big deal to explore or discuss a bit before choosing a location. it's not like you...
    • UnknownBiz
    • Post #16
    • Feb 14, 2021
    • Forum: Random Map
  6. B

    AOE-II DE Your feelings about the path the game is taking?

    i would hope that RM competition involves random maps instead of fixed maps. but i also don't think that ranked play needs to imitate pro play, and especially not for teamgames. for example, pro play doesn't really involve random civs, but that was commonplace in ranked teamgames (before DE...
    • UnknownBiz
    • Post #26
    • Feb 11, 2021
    • Forum: Age of Empires Franchise
  7. B

    AOE-II DE Your feelings about the path the game is taking?

    it's not the best, but at least they got lots of the important things right by copying more modern games (like starcraft 2) there is no command lag matchmaking instead of cherry-picking opponents / lobbies balance patches improved controls there's lots of room for improvement, but the game...
    • UnknownBiz
    • Post #6
    • Feb 11, 2021
    • Forum: Age of Empires Franchise
  8. B

    AOE-II DE The Alt F4 problem and how to solve it

    arabia is not an open land map it is not closed either it is in between the two from more open to less open: wood rush (atacama / acropolis / seize the mountain) kilimanjaro / serengeti gold rush / golden pit / valley arabia / cenotes ghost lake / lombardia / ravines mongolia all the...
    • UnknownBiz
    • Post #18
    • Feb 10, 2021
    • Forum: General Discussion
  9. B

    AOE-II DE TG raiting is still very broken

    a rating reset has a lot of potential to mess things up i won't claim my experience is the same for every part of the ladder, but the higher-rated team will win almost all the time right now (you can probably measure this numerically if you have the free time to do so) matchmaking is still...
    • UnknownBiz
    • Post #21
    • Feb 10, 2021
    • Forum: Age of Empires Franchise
  10. B

    AOE-II Paper-Paper-Stone (The case of infantry)

    the amount of buffs you would need to give infantry to bring them to xbow/knight level is too high better to just nerf xbow/knight, let skrims/pikes/lightcav get played, and then infantry have a role 1v1 players can always figure out what to make because those games are more controllable. TG...
    • UnknownBiz
    • Post #6
    • Feb 8, 2021
    • Forum: General Discussion
  11. B

    AOE-II DE Basically no closed maps in 1 vs 1 RM map pool, now mostly only fun for pros

    i'm not saying to split RM. i'm saying to change the individual maps to be map bundles (like full random, blind random, random land map are) then you can add more fortress maps or more water maps or more arabia clones without them taking up more of people's bans a lot of the DE maps are more...
    • UnknownBiz
    • Post #18
    • Feb 8, 2021
    • Forum: Age of Empires Franchise
  12. B

    Two weeks have passed, are the two new civs OP?

    they're good on bad maps DE mostly has bad maps so i guess that makes them OP? positive side effect: more people allow random than before
    • UnknownBiz
    • Post #2
    • Feb 8, 2021
    • Forum: Age of Empires Franchise
  13. B

    AOE-II DE Basically no closed maps in 1 vs 1 RM map pool, now mostly only fun for pros

    the bans are basically there for people who don't want to play flawed maps or water maps or nomad maps to be able to ban those. if they have to ban 3 arenas, then they don't have any bans left for that purpose there should basically never be fully closed maps in ranked because the game balance...
    • UnknownBiz
    • Post #8
    • Feb 8, 2021
    • Forum: Age of Empires Franchise
  14. B

    How would you increase emphasis on macro in aoe2?

    keeping production going across lots of buildings is macro, not micro. you might view it differently, but that's not the standard definition semantics aside, if you want to reward decisions more than execution, you'd have to balance a lot of the things to be less universal for example...
    • UnknownBiz
    • Post #5
    • Feb 1, 2021
    • Forum: General Discussion
  15. B

    Why has walling become more popular?

    i don't think it has i was making anti-wall maps 10 years ago because arabia was already ruined by drush/wall/fc at that point the hun CA spam got fixed, but there are too many other strong things you can do in castle age without needing much of an eco
    • UnknownBiz
    • Post #15
    • Jan 31, 2021
    • Forum: Random Map
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