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Akos04's latest activity
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A
Akos04
reacted to
dogao's post
in the thread
AOE-II DE
Building range indicators in PUP build
with
Like
.
What's next, keep producing vills on tcs if you have enough food just like the auto seed in the mill? Ridiculous.
Yesterday at 8:03 PM
A
Akos04
reacted to
Tempires's post
in the thread
AOE-II DE
Building range indicators in PUP build
with
Angry
.
It seems like age of Mandala is becoming official feature in next build as April PUP build has following options for building range...
Yesterday at 8:00 PM
A
Akos04
reacted to
Bourne2Die's post
in the thread
AOE-II DE
Building range indicators in PUP build
with
Like
.
why is banning that kind of mod not an option? at least for tournaments. just imagine every player pov from now on having those ugly...
Yesterday at 7:59 PM
A
Akos04
reacted to
Jeowaypoint's post
in the thread
AOE-II DE
Building range indicators in PUP build
with
Like
.
no ty. next we will see the mangonel range mod too I guess. or bombard cannon, which can be done same as mangonel range. I'd prefer...
Yesterday at 7:59 PM
A
Akos04
reacted to
HeavenlyChorus's post
in the thread
AOE-II DE
Building range indicators in PUP build
with
Like
.
ewwww
Yesterday at 7:59 PM
A
Akos04
reacted to
Tarsiz's post
in the thread
AOE-II DE
Building range indicators in PUP build
with
Like
.
Not a fan...
Yesterday at 7:59 PM
A
Akos04
reacted to
The Bloodless's post
in the thread
AOE-II DE
Possible solution to the Inca Affaire
with
Like
.
I think incas are still decent, and this bonus would make them a top 5 civ. I don't hate it because it is different though. A bit...
Friday at 10:20 AM
A
Akos04
reacted to
RobChang's post
in the thread
AOE-II DE
April patch Beta (balance chages preview)
with
Like
.
Give inca the Chinese tb. Potatoes have good calory per agricultural area ratio. Chinese get new tb like demos and petards 50% more...
Thursday at 8:51 PM
A
Akos04
replied to the thread
AOE-II DE
April patch Beta (balance chages preview)
.
That would boost the farming efficiency because: 1. Farms are smaller so villagers would walk much less 2. It almost negates the speed...
Wednesday at 7:00 PM
A
Akos04
reacted to
HongeyKong's post
in the thread
AOE-II DE
April patch Beta (balance chages preview)
with
Like
.
Just no
Wednesday at 6:02 PM
A
Akos04
reacted to
Instinctz's post
in the thread
AOE-II DE
April patch Beta (balance chages preview)
with
Haha
.
The good news is first crusade is expensive and requires a castle, so its not like something they can get right away. true but they...
Wednesday at 6:02 PM
A
Akos04
reacted to
Paint's post
in the thread
AOE-II DE
April patch Beta (balance chages preview)
with
Haha
.
I think it's sad that Burgundians and Sicilians are going to be playable again makes the game more pay to win.
Wednesday at 5:24 PM
A
Akos04
reacted to
IvIaximus's post
in the thread
AOE-II DE
April patch Beta (balance chages preview)
with
Like
.
@IYIyTh People like you are reason why experts do not bother replying on forums. I never been fan of elitism but god damn, you keep...
Wednesday at 5:23 PM
A
Akos04
reacted to
Nicov's post
in the thread
AOE-II DE
April patch Beta (balance chages preview)
with
Like
.
You can defend vs scouts with spearmen, you can defend vs maa with archers. You cannot defend vs 8 armored inca vils unless you have a...
Wednesday at 5:13 PM
A
Akos04
reacted to
Nicov's post
in the thread
AOE-II DE
April patch Beta (balance chages preview)
with
Like
.
If a strategy needs very little execution/skill to work well, whereas the defender needs to play like an absolutely flawless beast to...
Wednesday at 3:43 PM
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