Hey everyone. This topic gets raised all the time, but I thought it might be interesting/useful to have a thread dedicated to practical ideas for nerfing/rebalancing towers. Would be cool to hear what people have thought of!
I'll start things off: lower the base attack of watch towers and increase their garrison capacity (maybe to 8 or even 10). This ensures that defensive towers will almost always be stronger than offensive towers (because of the greater availability of villagers to garrison). For a trushing player to offset the defender's advantage they would need to bring more villagers forward, increasing the economic cost (and therefore the risk) of trushing. (This might mean that the Teuton tower bonus needs to be rejigged a bit.)
I'll start things off: lower the base attack of watch towers and increase their garrison capacity (maybe to 8 or even 10). This ensures that defensive towers will almost always be stronger than offensive towers (because of the greater availability of villagers to garrison). For a trushing player to offset the defender's advantage they would need to bring more villagers forward, increasing the economic cost (and therefore the risk) of trushing. (This might mean that the Teuton tower bonus needs to be rejigged a bit.)