Battle for Oases Bases
"Battle for Oases Bases" is a RM 1v1 Tournament played in single elimination mode. This tournament will be played on Userpatch 1.5RC using "TheMadCADers" map "Oases Bases". If we get 16 Sign-ups or less, it will be short 4 week tournament. If we get 17-31 Sign-ups, a qualification stage will be added. if we get 32+ Sign-ups, i will split the tournament into two brackets, one for the higher seeds and one for the lower seeds. Which means there will be two winner in the end.
Everyone is allowed to Sign-up and participate.
Infos about the map and downloadlink
Sign up:
Brackets:
Timeframes:
Match Settings:
Game Settings:
Tournament rules:
Prizes
3 months platinum membership
3 months gold membership
3 months silver membership
First three players will also receive a shield added to their profile.
Admins
Admin moderate all Battle for Oases Bases forums and take admin decision if needed:
RacerFXX
"Battle for Oases Bases" is a RM 1v1 Tournament played in single elimination mode. This tournament will be played on Userpatch 1.5RC using "TheMadCADers" map "Oases Bases". If we get 16 Sign-ups or less, it will be short 4 week tournament. If we get 17-31 Sign-ups, a qualification stage will be added. if we get 32+ Sign-ups, i will split the tournament into two brackets, one for the higher seeds and one for the lower seeds. Which means there will be two winner in the end.
Everyone is allowed to Sign-up and participate.
Infos about the map and downloadlink
Sign up:
To sign up, the following information is required:
AoCZone profile:
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):
Note: For the seeding, the actual RM 1v1 rating will be used. You need atleast 20 games on the Medieval siege RM 1v1 ladder to make it into the seeding.
Sign up thread
AoCZone profile:
Best-known Voobly account:
Highest-rated Voobly account: (provide the link to the account itself, leave blank if same as above):
Note: For the seeding, the actual RM 1v1 rating will be used. You need atleast 20 games on the Medieval siege RM 1v1 ladder to make it into the seeding.
Sign up thread
Brackets:
Brackets can be found here:
Battle for Oases Bases Brackets
Battle for Oases Bases Brackets
Timeframes:
Sign ups: until Friday 22. September 2017
Qualification: until Sunday 1. October 2017
Round of 16: until Sunday 8. October 2017
Quarterfinals: until Sunday 15. October 2017
Semifinals: until Sunday 22. October 2017
Final: unti lSunday 29. October 2017
Qualification: until Sunday 1. October 2017
Round of 16: until Sunday 8. October 2017
Quarterfinals: until Sunday 15. October 2017
Semifinals: until Sunday 22. October 2017
Final: unti lSunday 29. October 2017
Match Settings:
Qualification (Bo3):
Game 1: Random Civs
Game 2: Switch Civ from G1
Game 3: Team Random Civs
Round of 16 (Bo3):
Game 1: Hidden free choice of Civs (no Aztecs, Mayans, Huns)
Game 2: Players choose between Aztecs, Mayans and Huns (Hidden)
Game 3: Team Random
Quarterfinals (Bo5):
Game 1: Players Choose between Brits, Celts, Spanish or Persians (Hidden)
Game 2: The losing player chooses Civs for both players (no Civ already used in G1)
Game 3: Switch Civ from G2
Game 4: Team Random
Game 5: Hidden free choice of Civs (no Civs already used in this series)
Semifinal (Bo7):
Game 1: Random Civs
Game 2: Switch Civs from G1
Game 3: Players choose between Byzantines, Japanese, Teutons and Turks
Game 4: Viking War
Game 5: Team Random
Game 6: Hidden free choice of Civs (no Civ already used in this series, no Aztecs, Mayans, Huns)
Game 7: Team Random
Final, Bronze Final(Bo9):
Game 1: Huns War
Game 2: Random Civs
Game 3: Switch Civs from G2
Game 4: Players choose between Mongols, Chinese, Goths or Teutons(Hidden)
Game 5: Team Random
Game 6: Korean War
Game 7: Team Random
Game 8: Hidden free choice of Civs (no Civs already used in this series)
Game 9: Hidden free choice of Civs (no Civs already used in this series)
Game 1: Random Civs
Game 2: Switch Civ from G1
Game 3: Team Random Civs
Round of 16 (Bo3):
Game 1: Hidden free choice of Civs (no Aztecs, Mayans, Huns)
Game 2: Players choose between Aztecs, Mayans and Huns (Hidden)
Game 3: Team Random
Quarterfinals (Bo5):
Game 1: Players Choose between Brits, Celts, Spanish or Persians (Hidden)
Game 2: The losing player chooses Civs for both players (no Civ already used in G1)
Game 3: Switch Civ from G2
Game 4: Team Random
Game 5: Hidden free choice of Civs (no Civs already used in this series)
Semifinal (Bo7):
Game 1: Random Civs
Game 2: Switch Civs from G1
Game 3: Players choose between Byzantines, Japanese, Teutons and Turks
Game 4: Viking War
Game 5: Team Random
Game 6: Hidden free choice of Civs (no Civ already used in this series, no Aztecs, Mayans, Huns)
Game 7: Team Random
Final, Bronze Final(Bo9):
Game 1: Huns War
Game 2: Random Civs
Game 3: Switch Civs from G2
Game 4: Players choose between Mongols, Chinese, Goths or Teutons(Hidden)
Game 5: Team Random
Game 6: Korean War
Game 7: Team Random
Game 8: Hidden free choice of Civs (no Civs already used in this series)
Game 9: Hidden free choice of Civs (no Civs already used in this series)
Game Settings:
§1
The game settings must be the following.
Patch: v1.5 Beta R3
Rated: VCOM Ladder or match stats only
Password: up to the players
Hidden Civs: Yes
Anti-cheat: Yes
Spectator delay: min.: 1:30 min max.: 4:00 min
Late spectate: Yes
Game : Random Map
Map Style : Custom
Location : Oases Bases V1.0
Size : 2
Difficulty : Standard
Resources : Standard
Population : 200
Game Speed : Normal
Reveal Map : Normal
Starting Age : Standard
Victory Condition : Conquest
Team Together : [X] Yes
All techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game : [X] Yes
Single Building Queue [SQ]
§2
Restarts:
For a Bo3, every player has one restart
For a Bo5, every player has one restart
For a Bo7, every player has two restarts
For a Bo9, every player has two restarts
A restart must be requested no longer than 4 minutes of game time (remember that this is shorter than real minutes). Games that are restarted must be included when posting recorded games of the match. When a game is restarted, the civilizations must be the same as in the previous attempt.
If resources are stuck or in any case not reachable for a player(at least 50% of the tiles has to be reachable, mining camps must be placeable atleast 2 tiles away (2 tiles between ressources and mining camp)from one gold or stonepile, food must be moveable to the TC), the game can be restarted by admin re. (can be chosen by the affected Player) In this case the Admin restart has to be called in the first 8 minutes of the game
§3
Any graphical changes that only affect the player's Age of Empires II: The Conquerors are allowed.
§4
Cheating is not allowed under any circumstances. Players using any kind of cheat will be punished. Any sort of macro will count as cheating and the respective player using macros will get instantly disqualified from this tournament.
§5
All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.
The game settings must be the following.
Patch: v1.5 Beta R3
Rated: VCOM Ladder or match stats only
Password: up to the players
Hidden Civs: Yes
Anti-cheat: Yes
Spectator delay: min.: 1:30 min max.: 4:00 min
Late spectate: Yes
Game : Random Map
Map Style : Custom
Location : Oases Bases V1.0
Size : 2
Difficulty : Standard
Resources : Standard
Population : 200
Game Speed : Normal
Reveal Map : Normal
Starting Age : Standard
Victory Condition : Conquest
Team Together : [X] Yes
All techs : [ ] No
Allow Cheats : [ ] No
Lock Teams : [X] Yes
Lock Speed : [X] Yes
Record Game : [X] Yes
Single Building Queue [SQ]
§2
Restarts:
For a Bo3, every player has one restart
For a Bo5, every player has one restart
For a Bo7, every player has two restarts
For a Bo9, every player has two restarts
A restart must be requested no longer than 4 minutes of game time (remember that this is shorter than real minutes). Games that are restarted must be included when posting recorded games of the match. When a game is restarted, the civilizations must be the same as in the previous attempt.
If resources are stuck or in any case not reachable for a player(at least 50% of the tiles has to be reachable, mining camps must be placeable atleast 2 tiles away (2 tiles between ressources and mining camp)from one gold or stonepile, food must be moveable to the TC), the game can be restarted by admin re. (can be chosen by the affected Player) In this case the Admin restart has to be called in the first 8 minutes of the game
§3
Any graphical changes that only affect the player's Age of Empires II: The Conquerors are allowed.
§4
Cheating is not allowed under any circumstances. Players using any kind of cheat will be punished. Any sort of macro will count as cheating and the respective player using macros will get instantly disqualified from this tournament.
§5
All the game settings provided in this post MUST be followed. Not following them may result in penalties and possibly disqualification.
Tournament rules:
§1
All players must respect the Tournament schedule and times for each round. There will be NO exceptions or delays granted to ANY player. No excuse will be accepted for failing to play in the specified time. If the admin staff determine that a player is trying to avoid scheduling and playing the tournament games, the player may be warned, receive an admin loss for the game or match or be disqualified from the Battle for Oases Bases.
§2
If both players cannot come to an agreement in scheduling their match, tournament staff will analyze the situation, schedule, and time zones, in order to add a viable Admin Time that suits both teams, to the best of our ability.
§3
Every player must respect their opponent. Bad behavior (determined by staff) will result in a warning and may lead to an immediate disqualification. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, racism or flaming will not be tolerated. Laming and mind games in game are allowed.
§4
All players have agreed to the No Smurfing rule. Each player must submit all relevant usernames for admins discussion. Smurfing and account sharing is not allowed. Any discovery of the mentioned will result in a disqualification.
§5
Players are allowed to stream their own games only if their opponents agree. Players should be aware of the advantage one can get while interacting with his viewers.
§6
All games are by default to be played in the Voobly Tournament Lobby using the VCOM Ladder or in the RM/DM Medieval Siege Lobby using "Match stats only". Most important, all games of a match must be publicly downloadable from Voobly.
§7
Recs must be sent immediately after the match to [email protected] (alternatively, the game links can be sent by PM to the admins).
§8
Matches can be scheduled in the Battle for Oases Bases Scheduling forum, but other ways are fine aswell. Most important, confirmed times have to be announced publicly in the scheduling forum (this is important for admins, spectators and streamers). If there is no agreement about the playing time by Thursday 23.59 GMT, the staff might start interfering in order to get the games scheduled and completed in time.
§9
In case of disconnections, the game must be saved and restored. All of the .mgz recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games. If restoring is not possible, the recorded game should be provided, along with any additional information to the admins. Subsequently, facts will be analyzed and a final decision made.
§10
Once two players have arranged and confirmed a time to play, the maximum waiting time is 30 minutes. If one of the players fails to arrive in time, the waiting player must take a screenshot showing http://www.worldtimeserver.com/current_time_in_UTC.aspx (so the current time is clearly visible) with the game room, and send the screenshot to an admin. Do not try to edit time arrangement posts in an attempt to get free wins, because our forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished.
§11
If a game is not recorded, it must be replayed regardless of result and evidence of it.
§12
By signing up for the tournament you agree to have all your games streamed and casted by streamers and co-casters through using the Spectator Mode on Voobly, brought by the Userpatch 1.5 beta version. The streams will always have a delay to avoid cheating. There is no assurance of your games being streamed, but the possibility is there at all times. Spectating is allowed for anyone as long as both players agree.
§13
New rules can be added and current rules can be changed (including gaming rules). However, Admins MUST inform the Players about such changes.
All players must respect the Tournament schedule and times for each round. There will be NO exceptions or delays granted to ANY player. No excuse will be accepted for failing to play in the specified time. If the admin staff determine that a player is trying to avoid scheduling and playing the tournament games, the player may be warned, receive an admin loss for the game or match or be disqualified from the Battle for Oases Bases.
§2
If both players cannot come to an agreement in scheduling their match, tournament staff will analyze the situation, schedule, and time zones, in order to add a viable Admin Time that suits both teams, to the best of our ability.
§3
Every player must respect their opponent. Bad behavior (determined by staff) will result in a warning and may lead to an immediate disqualification. This tournament values not only great skills, but also sportsmanship and fairness. Any insult, racism or flaming will not be tolerated. Laming and mind games in game are allowed.
§4
All players have agreed to the No Smurfing rule. Each player must submit all relevant usernames for admins discussion. Smurfing and account sharing is not allowed. Any discovery of the mentioned will result in a disqualification.
§5
Players are allowed to stream their own games only if their opponents agree. Players should be aware of the advantage one can get while interacting with his viewers.
§6
All games are by default to be played in the Voobly Tournament Lobby using the VCOM Ladder or in the RM/DM Medieval Siege Lobby using "Match stats only". Most important, all games of a match must be publicly downloadable from Voobly.
§7
Recs must be sent immediately after the match to [email protected] (alternatively, the game links can be sent by PM to the admins).
§8
Matches can be scheduled in the Battle for Oases Bases Scheduling forum, but other ways are fine aswell. Most important, confirmed times have to be announced publicly in the scheduling forum (this is important for admins, spectators and streamers). If there is no agreement about the playing time by Thursday 23.59 GMT, the staff might start interfering in order to get the games scheduled and completed in time.
§9
In case of disconnections, the game must be saved and restored. All of the .mgz recorded game files (multiple parts of the game before/after drop) must be provided when posting the recorded games. If restoring is not possible, the recorded game should be provided, along with any additional information to the admins. Subsequently, facts will be analyzed and a final decision made.
§10
Once two players have arranged and confirmed a time to play, the maximum waiting time is 30 minutes. If one of the players fails to arrive in time, the waiting player must take a screenshot showing http://www.worldtimeserver.com/current_time_in_UTC.aspx (so the current time is clearly visible) with the game room, and send the screenshot to an admin. Do not try to edit time arrangement posts in an attempt to get free wins, because our forum registers the exact date and hour of each edited post. Such actions are considered cheating, and the offender will be punished.
§11
If a game is not recorded, it must be replayed regardless of result and evidence of it.
§12
By signing up for the tournament you agree to have all your games streamed and casted by streamers and co-casters through using the Spectator Mode on Voobly, brought by the Userpatch 1.5 beta version. The streams will always have a delay to avoid cheating. There is no assurance of your games being streamed, but the possibility is there at all times. Spectating is allowed for anyone as long as both players agree.
§13
New rules can be added and current rules can be changed (including gaming rules). However, Admins MUST inform the Players about such changes.
Prizes
First three players will also receive a shield added to their profile.
Admins
Admin moderate all Battle for Oases Bases forums and take admin decision if needed:
RacerFXX