weird thing is that if you click through on the sites mentioned behind 'all odds' either the site doesn't work or it has no mention of aoe2 so really wondering where these odds are coming from
afaik you could always put down a palisade foundation of your own and trigger the unload action that way.
This change also means you can tower hop 2 tile deep forests by putting a wall foundation in front I think?
@Huehuecoyotl22 found a potential bug on the BF map
in a 8 player game one of team 1's lakes is accidentally generated using :
number_of_tiles 6 instead of land_percent 6 used for all the other lakes.
I think this increased team 1's odds of having 2 lakes merged together into 1 big lake
Each vill on stone gives u a free 0.5 vill on gold. Depending on build you can have a lot of free gold which you can use to buy other res.
Folwark isn't more expensive though, it's a house + mill
Did the calculations. Poles should be only civ to beat your Malay time imo. They can go up with 29+2+2 and beat your malay time by roughly 10 sec using threadmill crane.
It's a loooooooot tighter than the malay build though. I managed to get 24:45 but idled my tc for 15+sec and not the best map...
Actually malay is probly better than both.
Malay can add 6.5 vill in dark age due to faster uptimes which gives u 1000+ extra res by time you hit imp which outperforms khmer savings.
Spanish need to go imp with 34 pop or their time saved building the wonder is outperformed by the malay time...
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